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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Helmsman
![]() Join Date: Mar 2008
Posts: 107
Downloads: 5
Uploads: 0
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but in GWX2.0 how much will that cost me to sink a friendly? Will the game recognise that it is "dead" and therefore sinking it is the right thing to do?
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