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Old 05-10-08, 09:30 AM   #1
Reece
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[REL] Sonar Sounds - 4 sets to try!

Hi, with Zen Master Cain, aka nvdrifter's release of the new Depthcharge Shake with sound, incorporated into his Longer Repair Times mod I think that the only thing needing improvement was the sonar pings. This mod has 4 different ones to choose from, has taken a long time to edit these with Sony Sound Forge but I think you will like them, the only problem is which set do you prefer?
Please let me know your choice.
Now only the updated version 1
Download here:
Sonar

Cheers.
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Old 05-10-08, 09:52 AM   #2
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Very nice Reece.
I never want to hear any of them again. Ever.
But when the dreaded time comes...
It will be sound pack 1 that changes the colour of my crews uniform.

Thanks
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Old 05-10-08, 02:27 PM   #3
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I like the first one best, but it seems to be cut short. It ends abruptly instead of fading out.
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Old 05-10-08, 03:40 PM   #4
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First one again
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Old 05-10-08, 03:43 PM   #5
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Hello Reece,

nice collection to choose from

Actually I like best the first and the third. Although I think the first is slightly to short, but maybe thats how it sounded in RL, I don't now. I'm not sure where I read it, maybe "Das Boot", but according to the author the pings sounded like pebbles thrown at the hull.

I guess you already know these sounds, but for sure I post the link here: (http://www.uboataces.com/ref-sonar-sounds.shtml)

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Old 05-10-08, 07:40 PM   #6
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Actually I did extend the first, I could try to extend it even further but it may stuff the sound up, but will give it a go, in the actual test, sounded good, I used the Barham SP mission, ran flank on surface, fired torpedo's then dived!
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Old 05-11-08, 06:21 PM   #7
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Quote:
Originally Posted by Mr.Fleck
I'm not sure where I read it, maybe "Das Boot", but according to the author the pings sounded like pebbles thrown at the hull.
The first time I heard a sonar ping from a dipping hydrophone on an SH-3 helicopter, I was surprised. It sounded like someone clinking two wrenches together. Not that cool, unique sound Hollywood used. Obviously, it should different in water than on dry land where I heard it. One would expect the decaying echo would be missing in air. I've never heard an actual ping in the water, but I wouldn't think movie makers would likely be too far off, though they often are.
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Old 05-11-08, 10:37 PM   #8
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@ Mr Fleck, I actually had those but it doesn't say what sounds are from what subs/destroyers, are they all from ww2 destroyers, some may be from more modern ships, a little confusing.
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Old 05-11-08, 11:41 PM   #9
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Is the fourth set from Das Boot?
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Old 05-12-08, 12:04 AM   #10
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Quote:
Originally Posted by Reece
Actually I did extend the first, I could try to extend it even further bust bay stuff the sound up, but will give it a go, in the actual test, sounded good, I used the Barham SP mission, ran flank on surface, fired torpedo's then dived!
It's not the length; that's fine. It's the way it stops abruptly instead of fading out.
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Old 05-12-08, 12:32 AM   #11
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Quote:
It's not the length; that's fine. It's the way it stops abruptly instead of fading out.
Hmmm, If you compare to the original, how would I go about "fading out", the sound does fade out, ok I will try to extend the fade out over a longer period from roughly the 2/3rd point to the end. Your advise is appreciated Steve.
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Old 05-12-08, 05:13 AM   #12
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Quote:
Originally Posted by Reece
@ Mr Fleck, I actually had those but it doesn't say what sounds are from what subs/destroyers, are they all from ww2 destroyers, some may be from more modern ships, a little confusing.
Yes you are right, I posted them just for inspiration.

After reading some articles about ASDIC, I think your first sample comes closest. Here is an excerpt from one of this articles (http://www.uboat.net/allies/technical/asdic.htm)
...
Normally the head would be stopped on a bearing and a sound pulse would be transmitted, which would be heard as a "ping" noise. If no echo was received after several seconds the head would be rotated a few degrees (usually 5) and the process repeated throughout the watch.
...
Another one states that the micros in WW2 were very simple so an impulse with a large wave length had to be transmitted, else the echo would not have been heard.

So the description on "pebbles thrown at the hull" seems to apply more to modern (maybe multi frequency) sonars, but not WW2 ASDIC.

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Old 05-12-08, 09:43 AM   #13
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Default New version 1

Ok after a bit of editing I have produced an extended version with a longer fade out period:
http://files.filefront.com/SH3+Sonar.../fileinfo.html
Hope this one is better Steve!
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Old 05-12-08, 01:34 PM   #14
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Well, I think the new one is perfect! It's already my new 'ping' sound.

Thanks much for your time and effort.
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Old 05-13-08, 04:23 AM   #15
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Quote:
Originally Posted by Reece
Ok after a bit of editing I have produced an extended version with a longer fade out period:
http://files.filefront.com/SH3+Sonar.../fileinfo.html
Hope this one is better Steve!
Thanks for the PM
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