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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#2 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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Like they commented a lot is done automatically. But of all the comments, I think the most important is don't forget to relieve them from "Battle Stations" which also turn on DC and "Silent Running" after a battle. I had a sub stop dead in the water when I forgot to relieve them. After checking damage and scratching my head, I finally checked the crew and EVERYONE was sleeping
![]() Peabody
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#3 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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That happened to me too...
![]() Last edited by Zero Niner; 05-09-08 at 05:58 PM. |
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#4 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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not directly linked to the topic, so apologies for the slight hi-jack..
![]() So my question is, does anyone know if this is going to be putting in an appearance in the "supermods?" cheers lads... carry on. ![]()
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#5 | |
Watch
![]() Join Date: Aug 2006
Posts: 29
Downloads: 49
Uploads: 0
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I really like the sh4 watch rotation better than the manual crew moving of sh3. If this does show up in a mod, I would ask that it be optional. ![]() |
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