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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Seaman
![]() Join Date: Mar 2008
Location: Norway
Posts: 34
Downloads: 12
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Yes, those Carts are stubborn. I had taken 6 of their provinces including Carthage itself and I had a war score of 53%. But they insisted on a white peace. They refused my very reasonable demands every time. Not one province were they willing to give me
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#17 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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Well, it had to happen! I've started using mods.
![]() I've just started a new game so I'll let you guys know how they shape up but they're looking good so far. |
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#18 |
Captain
![]() Join Date: Apr 2002
Posts: 545
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Ping-ponging seems to be the norm for most Paradox games. The absolute worst was in the original HOI. An example would be 4 Infantry divisions Invading France,I defeat them,but they just kept going...all the way across Germany,through the Balkans and finally end up in Greece. Actually,I think HOI was the absolute worst Paradox game. 10 patches and they still couldn't fix the problems that game had. EU2 and EU 3 have major ping ponging as well.
On the other hand,I don't recall any ping ponging in Victoria or HOI2,which I consider to be the two best games Paradox has made. As an aside,I really cannot stand the Paradox forums. They spend as much time bashing the total war games as they do talking about Paradox Games. (It takes more intelligence to play EU-Rome than it does to play RTW? Give me a break). |
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#19 | |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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I really need to get my hands on Victoria and the EU games...
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Current Eastern Front status: Probable Victory |
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#20 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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I made the mistake of having a quick game of Vicky the other day. it's so good once you get used to the way it works. probably the most complex game I've ever played. I just can't bring myself to go back to Rome until the next patch at least. There are modders now doing valiant stuff but I just feel that Paradox have really screwed up on this one.
Never had any problems with ping ponging in HOI or DD: Cut an army off from supply by encircling it and thats usually all it takes. I once wiped out a 70 div stack in Monte Cassino as the UK. The other option is simply to dive bomb the hell out of any retreating troops. Their ORG will be so low during a retreat they often just fall apart in the face of concerted air attack. As for the TW bashing on the forum I would say it a natural enough reaction to quite a few people who appeared on the forum after game was announced and seemed to demand that eu:Rome contained lots of features the the TW games have or it wouldn't be very good or suggested that unless Europa Barborum modded the game it would be rubbish etc etc. Fanboys are always tiresome, particularly when they come onto another forum to tell everyone how it is. I think that is where the beef comes from. I still think EU:Rome done properly would simply show up the TW series for what it is: paper scissors stone 3d battles tied to a fairly basic strategic concept. At the moment, though, i think a fully modded up copy of Rome total war is probably more involving and fun. As for the tactical battle side: 3d is nice but no one has still some close to doing what panther games started with Red Devils over Arnhem. But I digress....It isn't A Paradox thing anyway... |
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#21 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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70 Divisions? I would click the big grey "Attach Nuke to Unit" button at this point
Anyway, Can someone explain this "Ping-Ponging" so I know if I encountered it or not?
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Current Eastern Front status: Probable Victory |
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#22 |
Lucky Jack
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Bump!
![]() Could someone explain the advantage of regional troops (if any) vs. just having small Legions cover the problem provinces? ![]() Do regional troops get any defence bonus? Lower upkeep? Do they count towards the army supply limit when attached to regions? Anything?? |
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