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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Fantastic work W_Clear!
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***THE GENERAL*** |
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#32 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
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Filefront is full of problems as usual.
That link sends me to the FF's main advert page and not the usual download page and cannot go further... ..any other decent mirrors ![]() Thanks |
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#33 | |||
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
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![]() But yes, that makes sense to me now.
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-AKD |
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#34 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Oh wow! This mod is gorgeous. I really like the "glassy" water when the wind is 0. From my understanding this was the most hazardous for a submarine to operate in. It also seems the wind sound has been increased cause I can hear the effect over the sea spray sound when the wind is 15KPS. Nice touch if you did that. The fog does not seem to go down to the surface which offers a strange effect. Does the fog ever reach the surface like on still calm conditions? If so, this mod is perfect.
Also, did you re-impliment lightning? I was doing a German mission and was very pleasantly suprised by a bolt of lightning!! Haven't seen it in the american career. Thank you for the work. I wish I could contribute such for the comunity. |
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#35 |
Electrician's Mate
![]() Join Date: Feb 2004
Location: Germany/Essen
Posts: 132
Downloads: 27
Uploads: 0
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In this short video you can see the new enviromental mod 4.4 with our overworked roll behavior of the boats for our modpack "Fall of the rising sun".
Download: http://85.25.133.181/FOTRS/Screens/Salmon_im_Sturm.WMV |
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#36 |
Stowaway
Posts: n/a
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Just a note to say I have been enjoying this mod. Man, when nights get dark....they get REALLY dark.....thank you for your efforts.
Bam |
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#37 |
Stowaway
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Cant wait to try the scene.dat with PE3 I believe it is awesome :O)
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#38 | |
Sailor man
![]() Join Date: Feb 2007
Posts: 49
Downloads: 30
Uploads: 0
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#39 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Haven't heard from W_clear in a while.
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#40 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#41 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Good to hear from you Clear! Don't be sorry about the errors. The mod looks great, and I'm sure you'll work it all out. Looking forwards to the new release! Take care
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#42 |
Frogman
![]() Join Date: Mar 2008
Posts: 295
Downloads: 808
Uploads: 0
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download Link?
WEll, I've clicked on all i can think of to get the d/l link. Nothing! how do i d/l this please?
steinbeck....... ![]() |
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#43 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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W_clear removed it because of an error. He's currently working on it.
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#44 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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Any news?
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"Memento Audere Semper"
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#45 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Fog not reaching water
I love this mod. It is very well done. The glassy water surface with 0 wind is amazing. It also appears lightning has been returned.
However, the fog. It does not get to the surface of the water. It seems to hover several feet above the surface, which gives a really un-realistic line that alternately slices through the crew. Is this a bug, or was it meant? |
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