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Old 05-04-08, 07:58 AM   #10
Hylander_1314
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Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Quote:
Originally Posted by bfindlay
Thanks for the replies folks. I uninstalled everything, then did a virgin install, restarting as I went. Patched it up, and was able to play a couple of missions - works ok. Tried the Trigger Maru patch, and was able to get it to install, but noticed two things - first there is no external camera - even though this option is enabled in the game. That is a deal breaker right there - as the external visuals are generally superb. Also, the sub seems VEERRRYY slow when trying to 'end around' on contacts. I see the contacts race across the map screen, while the sub bareyl moves, even though it is at flank, and reports 18 knots. Based on relative movements, the surface contacts must be doing 65 - 70 kts!!
Go to here http://www.subsim.com/radioroom/showthread.php?t=132330

Read the readme that is posted there. It will tell you how to restore the external camera.

Those fast moving ships aren't a freighter convoy. That's a Jap battle group probably cruisin' at 25+ knots. You ain't gonna do an end run on those, unless you had happenned upon them as they were approaching you, and you happen to damage a battlewagon, or cruiser. And reduce it's speed to less than 10 knots.

That's the problem when your top speed is 21 knots. The surface war ships can do over 30 knots. Especially the destroyer escorts can do close to 40 knots, so unless you are lucky enough to be in the right place at the right time, you will be frustrated, like the real WWII commanders were.

Too, every now and then you will find a fast moving convoy. Not too often, but I have seen them. Those take some patience, and real good calculations to set up a shot, and hope they don't change course during the end run. Had that happen quite often too.
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