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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Feb 2007
Posts: 49
Downloads: 30
Uploads: 0
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hi all,wots the best mods for SH4?
i,ve got loads,but its takin me ages to find the right mix for the best lookin game. my pc can handle the mods,just need to know wot ones to use. any help please. |
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#2 |
Rear Admiral
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Assuming sh4 version 1.4, probably RFB.
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#3 |
Navy Seal
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That is why there are so many mods and why it's called a game. Play with it and decide what you like best!
But first, how experienced are you. I always recommend getting a career under you with no modifications to learn the basics of the game. It's hard enough to learn manual targeting without Ducimus' evil airplaines blowing the snot out of you while you're setting up a target!:rotfl:
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Sailor man
![]() Join Date: Apr 2008
Posts: 46
Downloads: 59
Uploads: 0
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Walmart Security: Department Store Battles of the Pacific, when I release it. Though it is nothing near realism nor probable. Maybe our Linux systems can fire as fast as the deck gun?!??!
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#5 | |
Eternal Patrol
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"Do you have the DEA mod yet? Get it here!" :rotfl:
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | ||
Rear Admiral
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So i made them tougher to shoot down, loaded them up with a payload that detonates on contact or at shallow depths, and gave them the abiilty to detect the player while submerged if they get close enough to them. It has its quirks, but overall its a wonderful thing. Planes now are probably as dangerous to a fleet boat as they are to a uboat in the atlantic, which in my opinion, is how a plane should be to a submarine.... bloody dangerous! :rotfl: |
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#7 |
Navy Seal
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I joke about them, but your evil airplanes are the single most important contribution to gameplay in the past six months. Only a fully destabilized deck gun could even come close to as much progression toward pushing the player to behave in a realistic manner. And isn't that the whole zeitgeist of Trigger Maru Overhauled: achieving historically justifiable player behavior through sometimes unrealistic (that means more challenging
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#8 | |||
Weps
![]() Join Date: May 2005
Posts: 369
Downloads: 16
Uploads: 0
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No problem! |
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#9 |
Sailor man
![]() Join Date: Feb 2007
Posts: 49
Downloads: 30
Uploads: 0
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ok,have cleared my mods folder and only have RFB on,but the game won,t start now.i can set career etc but when the "please wait" screen comes up it just stalls.i have to reset the pc.lose the mod and all ok.
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#10 | |
Sailor man
![]() Join Date: Feb 2007
Posts: 49
Downloads: 30
Uploads: 0
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RFB V1.4 RFB ZONES FILE HIGH QUALITY TASKBAR 1280 REZ TREE MOD1.1 it not much but if i add a new one it changes the rest.this works best for my set up. ![]() |
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#11 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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I agree with Gain here. I'm using TMO and when radar picks up a plane I just dive to 140 feet or so, wait 10 to 15 minutes and surface, no problem here. What I like is that with TMO, the planes occuring frequency has been toned down a bit, and not as constantly annoying. Ducimus, I think you have it right. They are more deadly, but fewer of them.
Now back to the thread issue here.....I believe Ducimus has been a little humble in his post, leaving out his own creation, TMO. As far as mods go I recommend TMO. ![]() |
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#12 |
Weps
![]() Join Date: May 2005
Posts: 369
Downloads: 16
Uploads: 0
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+1 for TMO..........
I have yet to play RFB, I'm waiting for the 1.5 version............ Tackling airplanes ain't worth it. The risk is high and the profit margin is slim. I'll pick on the big flying boats though if I get a jones. They stay still long enough to wack an engine. |
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#13 | |
Sailor man
![]() Join Date: Feb 2007
Posts: 49
Downloads: 30
Uploads: 0
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not herd of TMO.will look it up and have a read.if i add it will it change much? |
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#14 | ||
Sailor man
![]() Join Date: Feb 2007
Posts: 49
Downloads: 30
Uploads: 0
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#15 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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I have been a TM fan since the first mod. I tried a recent RFB and really liked it, but when TMO came out I went to that. I have to say I guess it's my favorite, but it is well worth trying them both. I have added the three PE's and recommend them to. I've not tried RSRD yet.
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