SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-03-08, 07:17 AM   #10
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Some mods are easy to combine

The only reason I chose that path with the one I made was that there were 2 or 3 locations cfg files involved in those and was a little bit confusing
Apart from that nothing else was in conflict so was simple to patch together plus the load size in adding the minor fixes and locks to the extra ships was minor

Not sure on the possible conflicts between 5,6 and 10
Now 5 is already in 3
Is 3 compatable with 6 and 10 ?

Confusing yes sure is

IF you want to try make then all compatable AND it works in your own game then you can offer a link for D\L to share UG

My impressions are a LOT would need to be altered to make some of those compatable as they share a few of the same files but changed

Plus any updated releases of those mods leads to more problems
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.