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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Some mods are easy to combine
The only reason I chose that path with the one I made was that there were 2 or 3 locations cfg files involved in those and was a little bit confusing Apart from that nothing else was in conflict so was simple to patch together plus the load size in adding the minor fixes and locks to the extra ships was minor Not sure on the possible conflicts between 5,6 and 10 Now 5 is already in 3 Is 3 compatable with 6 and 10 ? Confusing yes sure is IF you want to try make then all compatable AND it works in your own game then you can offer a link for D\L to share UG ![]() My impressions are a LOT would need to be altered to make some of those compatable as they share a few of the same files but changed Plus any updated releases of those mods leads to more problems |
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