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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would you play the Mod? | |||
Yes |
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48 | 76.19% |
No |
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15 | 23.81% |
Voters: 63. You may not vote on this poll |
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#11 |
Pacific Aces Dev Team
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First the good news.
A surface warfare sim based on SH4 is worth doing, and I hope there is sufficient enthusiasm, skill, momentum and staying power needed to get there. I’d vote with my feet on that one. In that respect I wish you, John W Hamm, all the luck in your campaign to get a core team of enthusiasts going. I say that first because what follows could well be interpreted as a case for not doing it. The bad news
Fleet actions ? ASW ? Ironically you may already have hit on the most suitable surface sim to match the game conditions that SH4 imposes on you – commerce raiding. Something like the Graf Spee operates as a lone hunter like the submarine and fits nicely into the existing mission, patrol and campaign structure. ASW may come a close second but , failing some very ingenious modding, I can’t see how you can currently get round the issue how do DDs depth charge and where are the AI submarines ? As to fleet actions, which is what many folk mean when they want surface action , they are inherently boring unless you can impose campaign consideration on it. A career progression like you have with subs just won’t do. One engagement just becomes like another. As a novelty item they are fine ( guns blazing etc) but there’s very little room for varied gameplay. I say that very reluctantly because this is the area that most interests me. So my six penny worth , coming from somebody who has been involved in trying to find the holy grail of surface warfare sims for 6 years or more, is yes do it, but don’t expect a complete solution. Neither should you expect most of the folk who are currently making a lot of noise to be still with you 1 or 2 years further down the track. Best of luck, John.
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"You need to put your behind in the past". Kumba Last edited by horsa; 05-01-08 at 01:24 PM. |
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