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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Frogman
![]() Join Date: Apr 2008
Posts: 308
Downloads: 71
Uploads: 0
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Well, after a quick test, removing that mod seems to have fixed the problem, though I don't really know why... Then again, as I've learned from trying to implement that XXI, these files all seem to act together in weird ways, and SH3 has a habit of rewriting them for no aparent reason.
I'll let you know if the problem comes back, but for now, I think I'm good. Thanks again, Greg |
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