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Old 04-21-08, 02:38 PM   #11
akdavis
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Join Date: Mar 2005
Location: Fort Worth, Texas
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Quote:
Originally Posted by aanker
Quote:
Originally Posted by ref
This is only for digging holes , I'm sorry but you have it mixed up, harbours are made of 3d objects, the only use for this tool is to extract sectors of de terrain files to allow editing them in a paint program, there's very little use for it besides the major landmarks I've already made (the only one I can thik of is a canal in Greece but's too narrow for navigation...

Ref
You just made my day, or my week... month?? - anyway, Thank You! I've waited a year for this ;-)

Truk Lagoon was the largest Japanese base in the South Pacific and it really needs improvement in SH4. It should have higher reefs surrounding it and it needs to be deeper in some places.

In stock SH4 ver 1.5 Truk is at approx 7N, 152E:



I wonder how hard Truk Lagoon would be to fix with your tool?
Well, of course the entire world lacks reefs in SH4, but I think the max terrain resolution kills any chance of handling them with the terrain engine. Perhaps they could be added as objects somehow, but I can only imagine the problems that might entail.
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