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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Planesman
![]() Join Date: Dec 2006
Location: Pennsylvania
Posts: 189
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Just wanted to mention that in regard to an earlier post on this thread I WAS able to rollback SH Commander 2.7, remove the mods in JSGME, update to 2.1, and load 3.1. I dumped the files for 3.0 into their directories, and started up SH3. No issues, continued with leaving port for Patrol 13 in Jan. 1941.
Nice work guys.. I didn't get to read the entire manual yet, but i did read the changes. I didn't see anything about the hatch thing, and i did load the mod in JSGME, but haven't figured out how it works yet.. Tool.
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309th Wild Ducks www.56thvfw.com |
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