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Old 04-19-08, 10:35 PM   #1
kiwi_2005
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I turn duds off. I hate duds, duds are very bad.
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Old 04-19-08, 10:54 PM   #2
SurfnSea
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I'm on my first patrol in my IXD and was lucky enough to intercept a 5 ship unescorted convoy. I bagged the 11,000 plus tanker but had two duds in the process. After I got it I surfaced, as the crew was reloading the torpedos, and decked gunned the other 4 smaller merchants. In this case the duds merley meant I had to use more deck gun ammo to sink the convoy.
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Old 04-20-08, 12:24 AM   #3
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American torpedoes > German torpedoes
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Old 04-20-08, 12:48 AM   #4
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Quote:
Originally Posted by V.C. Sniper
American torpedoes > German torpedoes
In terms of dud rates, this is undeniably true! :rotfl:
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Old 04-20-08, 02:35 PM   #5
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ended up at 12/23 torpedos detonating including four on three destroyers two on the carrier five on one king george and one on the other and now im out without reaching my patrol area

and was it the americans just didnt make it to the target to be duds?

well it all gets erased as i just crashed and have no save after leaving port

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Old 04-20-08, 02:40 PM   #6
Raptor1
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American Torpedoes more reliable then German Torpedoes? I always hear about the USN Torps going dud, or prematurely detonating, or blowing the sub that shot them in half...
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Old 04-20-08, 05:11 PM   #7
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I've had my share of duds in my 3 U-boat patrols so far, but not to excess. And for some reason it only seems to happen if I try for contact hit, rather than under the keel magnetic fuse. Except for the homing torpedoes, they seem to work perfect in both modes.

I've also had one fish gyro act up and run around in circles after launch. I thought that was a unique problem of US torpedoes? Not applicable to german torpedoes?

But all in all, I'd say some 75-80% of under the keel shots end in a hit in my experience (Presuming I did not miss the target). My biggest worry is premature detonations, not whether or not it will go off when on target.

(Oh, running TMO and RSRD)
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