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#46 | |
Silent Hunter
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![]() Quote:
ST radar also gave bearing information and was hooked up to the SJ display as well (A-scope only).
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#47 |
Ace of the Deep
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Yes, in real life there was a selector for the input signal used on the radar screens... SS or SJ-1/SV/ST.
A quick reaction to something that was said here... please do not assume we didn't care.
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#48 | |
Silent Hunter
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The first SD radar sets had what is known as a vertically polarized antenna, which did not allow for that far of a range or that low of an altitude. With the following (practically identical) SD-a and SD-1 radar sets ("improved SD radar" in SH4), the antenna switched to a horizontally polarized one, thus allowing increased range (about 15 miles max) and better low altitude performance, though it couldn't pick up anything below 1,000 feet. Contrary to initial reports, the Japanese could and did pick up on the signals the SD radar put out, hence why the standing order was to use it at irregular intervals. SD-a was the field modification of SD; SD-1 was the factory-produced version; a further version, SD-2, was practically the same, other than having the addition of IFF. BTW, there's a good set of articles about those polarized antennas at Wikipedia and why they work like they do.
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#49 | |
Silent Hunter
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#50 | |
Silent Hunter
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#51 | |
Ace of the Deep
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#52 | |
Silent Hunter
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#53 | |
Ocean Warrior
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Thanks for the info Luke, very detailed!
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![]() Would bearing and range rings on the PPI scope be any use as a MOD, or do people just want readouts? |
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#54 |
Ace of the Deep
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That explains it... Well... its hard to fault OakGroove after all the excellent work he did
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#55 |
Commander
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While not an ideal fix, would it be possible to set map contacts to only what the radar detects?
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#56 |
Stowaway
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It's been awfully quiet on this post for the last few days.
Hope people havent given up on this one. |
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#57 |
Grey Wolf
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A mod was released to add more bearing lines and some range lines.
http://www.subsim.com/radioroom/showthread.php?t=134566 |
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#58 | |
Ocean Warrior
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#59 | ||
The Old Man
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Now we're talking! Glad to hear this. I'm useing the present version of your mod, and I just wanted to say that it is a great improvement over what we had (which was basicly nothing:rotfl ![]() ![]() |
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#60 |
Ace of the Deep
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Nigeis,
I didn't get any useful information from my Cobia contact. Sorry.
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