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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Frogman
![]() Join Date: May 2005
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Sounds great. After two trips to the US in an IXB, it was apparent that the stock sub ranges were unrealistic.
What is the easiest way to modify the current GWX 2.0 files to reflect the more accurate ranges (I'm getting ready to visit the US again soon!). Is there a JSGME-ready mod out there yet for this? |
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#17 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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Irish1958 ![]() |
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#18 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Code:
[data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sim] x05BB=<new range in nm> [data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sim] x05BB=<new range in nm> [data\Submarine\NSS_Uboat9b\NSS_Uboat9b.sim] x0603=<new range in nm> [data\Submarine\NSS_Uboat9c\NSS_Uboat9c.sim] x0603=<new range in nm> [data\Submarine\NSS_Uboat9d2\NSS_Uboat9d2.sim] x0603=<new range in nm> [data\Submarine\NSS_Uboat21\NSS_Uboat21.sim] x08E1=<new range in nm> ![]() Last edited by JScones; 04-12-08 at 08:38 AM. Reason: Helps if I quote the right file name to paste into... |
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#19 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Is there no end to what SH3CMDR can do?
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Irish1958 ![]() |
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#20 | |
Chief of the Boat
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#21 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
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What about the submerged distance?
Last edited by Wolfehunter; 04-12-08 at 01:34 PM. |
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#22 | |
GWX Project Director
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At any rate, batteries can be recharged while travelling on the surface. Diesel tanks cannot be recharged as such. Addenda: Submerged U-boat ranges are really only important for actual engagements fought over very small sections of the map. As long as you have undamaged electric engines and diesel in the tanks... you have sufficient underwater range. Last edited by Kpt. Lehmann; 04-12-08 at 02:38 PM. |
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#23 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 797
Downloads: 19
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I have always tought sweden looked to fat on the map screen.....
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#24 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
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Top job, GWX boyz. Thank you. Very professional.
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#25 | |
Chief of the Boat
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#26 | |
Eternal Patrol
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Crappy garbage program.:rotfl: Or did I just install it wrong?
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“Never do anything you can't take back.” —Rocky Russo |
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#27 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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:rotfl: |
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#28 |
Eternal Patrol
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
I almost never have 'spit on the keyboard laughing' moments. That was one. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#29 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
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Actually, when I load up SH3 Commander I like to do so with a glass of '71 Bordeaux and candle light.
...a little music. ...blonde wig on the monitor. ![]() Did I say that out loud? ![]() YOU HAVE NOT READ THIS POST! IT DOES NOT EXIST! ![]() I DENY! I DENY! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#30 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 495
Downloads: 26
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Kpt. Lehmann: In your revised list of sub ranges you list type IXD2 as 55,000 km; perhaps you meant 25,000 km ?
JScones: Where do we find the "<Offset value> for the Type IIA and IID...you have included those for the other types but not for these earlier ones? Finally when entering the new distance in nm are the units (nm) required? I.e., if one enters: "[data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sim] x05BB=8094" in static.cfg, is nm placed after 8094 or not? BTW here's a list of translation of km to nm for each type - using Kpt Lehmann's new km figures: IIA 4,400 km 2,374 nm IID 8,500 4,590 VIIB, VIIC 15,000 8,094 IXB 20.100 10,846.2 IXC 25,500 13,760 XXI 25,800 13,922 |
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