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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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![]() Quote:
![]() The max range of picking up targets is an interesting one, as it must be simulating the ships before they are cloned into the 20k (mile?) view sphere in game. |
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#2 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
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Supoposedly ships are spawned in ports and given routes to an end destination. They're not supposed to just spawn randomly in the middle of the ocean. On a clear day you can almost see out to 10 miles/16 km - usually a gray sihlouette at that range. I think the 30 mile limit is a parameter set in the radar files and can probably be changed like torpedo launch depths. I'll ask Cobia how far out contacts show up on their scope.
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