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#1 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
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Let me ask the Cobia guys about the sweep line and the contacts making arcs on the scope.
The USS batfish has the "newer" SS radar, as opposed to SJ radar. I remember seeing a range counter and I think it had a bearing counter, but I don't remember. I'll take pictures of the SS radar set when I get down there next month. As for range, in game I usually pick up contacts that are out about 30 miles/~52,000 yards, even though the max range on the PPI scope is 80,000 yards.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#2 | |
Ocean Warrior
![]() Join Date: Jan 2008
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![]() Quote:
![]() The max range of picking up targets is an interesting one, as it must be simulating the ships before they are cloned into the 20k (mile?) view sphere in game. |
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#3 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
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Supoposedly ships are spawned in ports and given routes to an end destination. They're not supposed to just spawn randomly in the middle of the ocean. On a clear day you can almost see out to 10 miles/16 km - usually a gray sihlouette at that range. I think the 30 mile limit is a parameter set in the radar files and can probably be changed like torpedo launch depths. I'll ask Cobia how far out contacts show up on their scope.
__________________
MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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