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Old 04-04-08, 04:28 PM   #1
jpm1
Captain
 
Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
Default Colombian harbor Cartagena

Add this to your location.cfg the xxx should be replaced by the last location number +1 (map)

[Location xxx]
Long=-75.510437
Lat=10.332602
Heading=270
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Cartagena

don't forget to add a naval base (with the mission editor)

Note : if you don't have the Colombia country you need to install it


EDIT new harbors below (if you don't have GWX installed you need to install the KielCanaldock.rar files (see signature) :


>>> PIRAEUS map

Add this to the Locations.cfg file :

[Location xxx]
Long=23.697615
Lat=37.915520
Heading=0
OnLand=false
ShowOnMap=true
FileName=Murmansk
LocationName=Piraeus

and this to the Campaign_LND.mis file same the xxx should be replaced by the last number location +1 , +2 etc :

[Unit xxx]
Name=Piraeus
Class=NavalBase
Type=407
Origin=Greece
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19410426
GameExitTime=2359
EvolveFromEntryDate=false
Long=2843400.000000
Lat=4550990.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Piraeus
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410427
GameEntryTime=0
GameExitDate=19441014
GameExitTime=2359
EvolveFromEntryDate=false
Long=2843410.000000
Lat=4550990.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Piraeus
Class=NavalBase
Type=407
Origin=Greece
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19441015
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=2843410.000000
Lat=4550990.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> DJIBOUTI map

Add to the Locations.cfg file

[Location xxx]
Long=43.135162
Lat=11.595747
Heading=330
OnLand=false
ShowOnMap=true
FileName=Freetown
LocationName=Djibouti

> Add to the campaign_LND.mis file

[Unit xxx]
Name=Djibouti
Class=NavalBase
Type=407
Origin=France
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19400801
GameExitTime=2359
EvolveFromEntryDate=false
Long=5176221.000000
Lat=1391496.000000
Height=-17.000000
Heading=330.086365
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Djibouti
Class=NavalBase
Type=407
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19400802
GameEntryTime=0
GameExitDate=19421231
GameExitTime=2359
EvolveFromEntryDate=false
Long=5176220.000000
Lat=1391496.000000
Height=-17.000000
Heading=330.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Djibouti
Class=NavalBase
Type=407
Origin=FreeFrench
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19430101
GameEntryTime=0
GameExitDate=19450507
GameExitTime=0
EvolveFromEntryDate=false
Long=5176221.000000
Lat=1391496.000000
Height=-17.000000
Heading=330.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Djibouti
Class=NavalBase
Type=407
Origin=France
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19450507
GameEntryTime=1
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=5176221.000000
Lat=1391496.000000
Height=-17.000000
Heading=330.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> MITSIWA map

to Locations.cfg

[Location xxx]
Long=39.452347
Lat=15.608273
Heading=128
OnLand=false
ShowOnMap=true
FileName=Large_harbor_type_III
LocationName=Mitsiwa

> to Campaign_LND.mis file

[Unit xxx]
Name=Mitsiwa
Class=NavalBase
Type=407
Origin=Italian
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19410225
GameExitTime=600
EvolveFromEntryDate=false
Long=4734281.000000
Lat=1872994.000000
Height=-5.135000
Heading=127.653954
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Mitsiwa
Class=NavalBase
Type=407
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410225
GameEntryTime=601
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=4734281.000000
Lat=1872997.000000
Height=-4.820000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> PORT T map

add to the Locations.cfg file

[Location xxx]
Long=73.148987
Lat=-0.683839
Heading=0
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Port T

add to the Campaign_LND.mis file

[Unit xxx]
Name=Port T
Class=NavalBase
Type=407
Origin=British
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8777769.000000
Lat=-81970.000000
Height=-17.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan seaplanes base
Class=NormalAirBaseGB
Type=406
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410810
GameEntryTime=800
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8771359.000000
Lat=-72798.000000
Height=-121.044998
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan_Bombers_base
Class=LargeAirBaseGB
Type=406
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420101
GameEntryTime=800
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8778800.000000
Lat=-83258.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Medium Coastal Defense#1
Class=CDBunkerMedium
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420101
GameEntryTime=800
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8769369.000000
Lat=-69965.000000
Height=4.000000
Heading=349.902008
Speed=0.000000
CrewRating=2
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Medium Coastal Defense#2
Class=CDBunkerMedium
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8769325.000000
Lat=-70333.000000
Height=4.000000
Heading=279.089996
Speed=0.000000
CrewRating=2
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan AA Coastal Defence#1
Class=CDAAPlatform
Type=404
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8769325.000000
Lat=-70678.000000
Height=4.000000
Heading=270.000000
Speed=0.000000
CrewRating=2
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Small Coastal Defense#1
Class=CDBunkerSmall
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8770580.000000
Lat=-73053.000000
Height=48.939999
Heading=251.966003
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Medium Coastal Defense#3
Class=CDBunkerMedium
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8774168.000000
Lat=-79715.000000
Height=4.160000
Heading=248.498993
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Small Coastal Defense#2
Class=CDBunkerSmall
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19411001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8774462.000000
Lat=-80087.000000
Height=4.000000
Heading=238.735992
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Medium Coastal Defense#4
Class=CDBunkerMedium
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19411001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8787945.000000
Lat=-69588.000000
Height=4.000000
Heading=90.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan Small Coastal Defense#3
Class=CDBunkerSmall
Type=403
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19411001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8787585.000000
Lat=-70633.000000
Height=4.000000
Heading=100.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=BR Gan AA Coastal Defence#2
Class=CDAAPlatform
Type=404
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19411001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=8787750.000000
Lat=-70073.000000
Height=4.000000
Heading=90.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

add this to your Campaign_SCR.mis file (anti-sub net)

[OrdnanceUnit xxx]
Name=BR Gan_AntiSubNet#1
Class=AntiSubNet
Type=501
Origin=British
Side=1
GameEntryDate=19411101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
Long=8787200.000000
Lat=-68810.000000
Height=0.000000
Heading=282.652527
RandStartRadius=0.000000
Density=0.000000
HeightIntervalMin=-1.000000
HeightIntervalMax=0.000000
NextWP=0

[OrdnanceUnit xxx.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=8779945.000000
Lat=-67700.390625
Height=-10.000000
[OrdnanceUnit 224.Waypoint 2]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=8775916.000000
Lat=-68803.765625
Height=-10.000000

[OrdnanceUnit xxx]
Name=BR Gan_AntiSubNet#2
Class=AntiSubNet
Type=501
Origin=British
Side=1
GameEntryDate=19411101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
Long=8787543.000000
Lat=-76484.000000
Height=0.000000
Heading=200.116592
RandStartRadius=0.000000
Density=0.000000
HeightIntervalMin=-1.000000
HeightIntervalMax=0.000000
NextWP=0

[OrdnanceUnit xxx.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=8785406.000000
Lat=-82318.390625
Height=0.000000

[OrdnanceUnit xxx.Waypoint 2]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=8783677.000000
Lat=-82860.648438
Height=0.000000


>>> NOUMEA map

to Locations.cfg

[Location xxx]
Long=166.432877
Lat=-22.258995
Heading=270
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Noumea

to Campaign_LND.mis

[Unit xxx]
Name=Noumea
Class=NavalBase
Type=407
Origin=FreeFrench
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19400801
GameEntryTime=0
GameExitDate=19450507
GameExitTime=2359
EvolveFromEntryDate=false
Long=19971944.000000
Lat=-2671080.000000
Height=-1.160000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Noumea
Class=NavalBase
Type=407
Origin=France
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19400731
GameExitTime=2359
EvolveFromEntryDate=false
Long=19971944.000000
Lat=-2671080.000000
Height=-1.160000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Noumea
Class=NavalBase
Type=407
Origin=France
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19450508
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=19971944.000000
Lat=-2671079.000000
Height=-1.160000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> VERA CRUZ map you need to have the Mexico country installed (with naval bases available)

to Locations.cfg

[Location xxx]
Long=-96.130875
Lat=19.213882
Heading=36
OnLand=false
ShowOnMap=true
FileName=Hartlepool
LocationName=Vera cruz

to Campaign_LND.mis

[Unit xxx]
Name=Vera cruz
Class=NavalBase
Type=407
Origin=Mexico
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-11535705.000000
Lat=2305670.000000
Height=-5.975000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> RONNE map

add to the Locations.cfg file

[Location xxx]
Long=14.690276
Lat=55.095078
Heading=215
OnLand=false
ShowOnMap=true
FileName=Toulon
LocationName=Ronne

to the Campaign_LND.mis file

[Unit xxx]
Name=Ronne
Class=NavalBase
Type=407
Origin=Denmark
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19400409
GameExitTime=2359
EvolveFromEntryDate=false
Long=1762835.000000
Lat=6611411.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Ronne
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19400410
GameEntryTime=0
GameExitDate=19450505
GameExitTime=2359
EvolveFromEntryDate=false
Long=1762835.000000
Lat=6611411.000000
Height=4.000000
Heading=213.337006
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Ronne
Class=NavalBase
Type=407
Origin=Denmark
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19450506
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=1762835.000000
Lat=6611410.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> LEMESOS map

to Locations.cfg

[Location xxx]
Long=33.009369
Lat=34.641865
Heading=102
OnLand=false
ShowOnMap=true
FileName=Toulon
LocationName=Lemesos

to Campaign_LND.mis

[Unit xx]
Name=Lemesos
Class=NavalBase
Type=407
Origin=British
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=3961126.000000
Lat=4157027.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xx]
Name=RAF Nicosia
Class=SmallAirBaseGB
Type=406
Origin=British
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=4004680.000000
Lat=4223500.000000
Height=136.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0



>>> LE PORT map

Locations.cfg :

[Location xxx]
Long=55.323467
Lat=-20.914892
Heading=0
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Le port

Campaign_LND.mis :

[Unit xxx]
Name=Le port
Class=NavalBase
Type=407
Origin=France
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19421129
GameExitTime=2359
EvolveFromEntryDate=false
Long=6638815.000000
Lat=-2509780.000000
Height=1.900000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Le port
Class=NavalBase
Type=407
Origin=FreeFrench
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19421130
GameEntryTime=0
GameExitDate=19450507
GameExitTime=0
EvolveFromEntryDate=false
Long=6638815.000000
Lat=-2509780.000000
Height=1.900000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Le port
Class=NavalBase
Type=407
Origin=France
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19450507
GameEntryTime=1
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=6638815.000000
Lat=-2509780.000000
Height=1.900000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> VICTORIA (Seychelles) map

Location.cfg :

[Location xxx]
Long=55.463398
Lat=-4.623157
Heading=0
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Victoria

to Campaign_LND.mis :

[Unit xxx]
Name=Victoria
Class=NavalBase
Type=407
Origin=British
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=6655635.000000
Lat=-554741.000000
Height=-2.315001
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> Naha map

to Locations.cfg

[Location xxx]
Long=127.688789
Lat=26.254522
Heading=270
OnLand=false
ShowOnMap=true
FileName=Constanta
LocationName=Naha

to Campaign_LND.mis :

[Unit xxx]
Name=Naha
Class=NavalBase
Type=407
Origin=Japan
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19450621
GameExitTime=1200
EvolveFromEntryDate=false
Long=15322655.000000
Lat=3150544.000000
Height=-8.200000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Naha
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19450621
GameEntryTime=1201
GameExitDate=19451229
GameExitTime=2359
EvolveFromEntryDate=false
Long=15322656.000000
Lat=3150545.000000
Height=-8.040000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Naha
Class=NavalBase
Type=407
Origin=Japan
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19451230
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15322656.000000
Lat=3150545.000000
Height=-8.040000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> Apra map

to Locations.cfg

[Location xxx]
Long=144.641693
Lat=13.444380
Heading=0
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Apra

to Campaign_LND.mis

[Unit xxx]
Name=Apra
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19411210
GameExitTime=1200
EvolveFromEntryDate=false
Long=17357092.000000
Lat=1613354.000000
Height=-5.730000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Apra
Class=NavalBase
Type=407
Origin=Japan
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19411210
GameEntryTime=1201
GameExitDate=19440810
GameExitTime=0
EvolveFromEntryDate=false
Long=17357092.000000
Lat=1613354.000000
Height=-5.730000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Apra
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19440810
GameEntryTime=1
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17357092.000000
Lat=1613354.000000
Height=-5.730000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> Hong kong map

Locations.cfg (2 entries) :

[Location xxx]
Long=114.163956
Lat=22.316288
Heading=270
OnLand=false
ShowOnMap=false
FileName=KielCanaldock
LocationName=Hong-kong

[Location xxx]
Long=114.166412
Lat=22.298697
Heading=270
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Hong-kong

to Campaign_LND.mis :

[Unit xxx]
Name=Hong kong
Class=NavalBase
Type=407
Origin=British
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19411225
GameExitTime=1200
EvolveFromEntryDate=false
Long=13699790.000000
Lat=2677101.000000
Height=21.950001
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Hong kong
Class=NavalBase
Type=407
Origin=Japan
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19411225
GameEntryTime=1201
GameExitDate=19450810
GameExitTime=0
EvolveFromEntryDate=false
Long=13699790.000000
Lat=2677101.000000
Height=21.950001
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Hong kong
Class=NavalBase
Type=407
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19450810
GameEntryTime=1
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13699790.000000
Lat=2677101.000000
Height=21.950001
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


>>> Manila map

Locations.cfg

[Location xxx]
Long=120.954544
Lat=14.610593
Heading=270
OnLand=false
ShowOnMap=true
FileName=KielCanaldock
LocationName=Manila

to Campaign_LND.mis :

[Unit xxx]
Name=Manila
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19411231
GameExitTime=2359
EvolveFromEntryDate=false
Long=14514630.000000
Lat=1753285.000000
Height=10.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Manila
Class=NavalBase
Type=407
Origin=Japan
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420101
GameEntryTime=0
GameExitDate=19441001
GameExitTime=0
EvolveFromEntryDate=false
Long=14514630.000000
Lat=1753285.000000
Height=10.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=Manila
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19441001
GameEntryTime=1
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=14514630.000000
Lat=1753285.000000
Height=10.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


The post becoming too long go here

Last edited by jpm1; 04-27-08 at 08:19 PM.
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Old 04-05-08, 06:10 AM   #2
jpm1
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Another one Piraeus (Cape Matapan task force destination)

Add this to the Locations.cfg file :

[Location xxx]
Long=23.697615
Lat=37.915520
Heading=0
OnLand=false
ShowOnMap=true
FileName=Murmansk
LocationName=Piraeus

and this to the Campaign_LND.mis file same the xxx should be replaced by the last number location +1 , +2 etc :

[Unit xxx]
Name=GR Piraeus#1
Class=NavalBase
Type=407
Origin=Greece
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19410426
GameExitTime=2359
EvolveFromEntryDate=false
Long=2843400.000000
Lat=4550990.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=GE Piraeus
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410427
GameEntryTime=0
GameExitDate=19441014
GameExitTime=2359
EvolveFromEntryDate=false
Long=2843410.000000
Lat=4550990.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit xxx]
Name=GR Piraeus#2
Class=NavalBase
Type=407
Origin=Greece
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19441015
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=2843410.000000
Lat=4550990.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
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Old 04-05-08, 06:56 AM   #3
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Thanks,
"Keep up the good work"
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Old 04-05-08, 09:29 AM   #4
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Have you checked out these harbours ingame ?
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Old 04-05-08, 10:26 AM   #5
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Quote:
Originally Posted by bigboywooly
Have you checked out these harbours ingame ?
Why there's a problem ?
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Old 04-05-08, 12:46 PM   #6
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Needs moving away from land



Sometimes all looks rosy in the mission ed but ingame not so



Salamis SH4

I always write and run a single mission to check new ports out
Tis worth the extra
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Old 04-24-08, 01:47 PM   #7
Kpt, Otto
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Thank you jpm1 for your post on this subject.

I have been looking to add more harbour area to Kiel for a while now and this post has really helped me to understand how to go about doing it.

Thanks a million

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Old 04-24-08, 02:27 PM   #8
Sailor Steve
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I've been thinking the same thing, only not so much adding as fixing. Pretty much everything in Kiel is in the wrong place. Same with Wilhelmshaven. In SH4 Midway is just the opposite: it needs almost everything removed.
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Old 04-24-08, 02:32 PM   #9
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Quote:
Originally Posted by Sailor Steve
I've been thinking the same thing, only not so much adding as fixing. Pretty much everything in Kiel is in the wrong place. Same with Wilhelmshaven. In SH4 Midway is just the opposite: it needs almost everything removed.
Go for it

Kiel 44

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Old 04-24-08, 02:40 PM   #10
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Awesome! I sent a PM to Kpt Lehman yesterday along the same lines, thinking to learn and get involved when you guys started on SH4, but all my comparisons are with a Google Earth shot of the area today. I see from the map that some of it has changed, but not much.

I've grabbed the map, and now must get back to work on Ship Names. One thing at a time...at least for my non-multitasking brain.
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Old 04-24-08, 02:50 PM   #11
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I spent absolutely months looking for a shot of Kiel from above in wartime
No go

Until I found - or rather Alex did

Fortress Europe - Hitler's U-Boat Bases
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