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Captain
![]() Join Date: Jan 2007
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Add this to your location.cfg the xxx should be replaced by the last location number +1 (map)
[Location xxx] Long=-75.510437 Lat=10.332602 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Cartagena don't forget to add a naval base (with the mission editor) Note : if you don't have the Colombia country you need to install it EDIT new harbors below (if you don't have GWX installed you need to install the KielCanaldock.rar files (see signature) : >>> PIRAEUS map Add this to the Locations.cfg file : [Location xxx] Long=23.697615 Lat=37.915520 Heading=0 OnLand=false ShowOnMap=true FileName=Murmansk LocationName=Piraeus and this to the Campaign_LND.mis file same the xxx should be replaced by the last number location +1 , +2 etc : [Unit xxx] Name=Piraeus Class=NavalBase Type=407 Origin=Greece Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19410426 GameExitTime=2359 EvolveFromEntryDate=false Long=2843400.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Piraeus Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410427 GameEntryTime=0 GameExitDate=19441014 GameExitTime=2359 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Piraeus Class=NavalBase Type=407 Origin=Greece Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19441015 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> DJIBOUTI map Add to the Locations.cfg file [Location xxx] Long=43.135162 Lat=11.595747 Heading=330 OnLand=false ShowOnMap=true FileName=Freetown LocationName=Djibouti > Add to the campaign_LND.mis file [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=France Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19400801 GameExitTime=2359 EvolveFromEntryDate=false Long=5176221.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.086365 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19400802 GameEntryTime=0 GameExitDate=19421231 GameExitTime=2359 EvolveFromEntryDate=false Long=5176220.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=FreeFrench Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19430101 GameEntryTime=0 GameExitDate=19450507 GameExitTime=0 EvolveFromEntryDate=false Long=5176221.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450507 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=5176221.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> MITSIWA map to Locations.cfg [Location xxx] Long=39.452347 Lat=15.608273 Heading=128 OnLand=false ShowOnMap=true FileName=Large_harbor_type_III LocationName=Mitsiwa > to Campaign_LND.mis file [Unit xxx] Name=Mitsiwa Class=NavalBase Type=407 Origin=Italian Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19410225 GameExitTime=600 EvolveFromEntryDate=false Long=4734281.000000 Lat=1872994.000000 Height=-5.135000 Heading=127.653954 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Mitsiwa Class=NavalBase Type=407 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410225 GameEntryTime=601 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=4734281.000000 Lat=1872997.000000 Height=-4.820000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> PORT T map add to the Locations.cfg file [Location xxx] Long=73.148987 Lat=-0.683839 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Port T add to the Campaign_LND.mis file [Unit xxx] Name=Port T Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8777769.000000 Lat=-81970.000000 Height=-17.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan seaplanes base Class=NormalAirBaseGB Type=406 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410810 GameEntryTime=800 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8771359.000000 Lat=-72798.000000 Height=-121.044998 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan_Bombers_base Class=LargeAirBaseGB Type=406 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=800 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8778800.000000 Lat=-83258.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#1 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=800 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8769369.000000 Lat=-69965.000000 Height=4.000000 Heading=349.902008 Speed=0.000000 CrewRating=2 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#2 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8769325.000000 Lat=-70333.000000 Height=4.000000 Heading=279.089996 Speed=0.000000 CrewRating=2 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan AA Coastal Defence#1 Class=CDAAPlatform Type=404 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8769325.000000 Lat=-70678.000000 Height=4.000000 Heading=270.000000 Speed=0.000000 CrewRating=2 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Small Coastal Defense#1 Class=CDBunkerSmall Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8770580.000000 Lat=-73053.000000 Height=48.939999 Heading=251.966003 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#3 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410901 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8774168.000000 Lat=-79715.000000 Height=4.160000 Heading=248.498993 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Small Coastal Defense#2 Class=CDBunkerSmall Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8774462.000000 Lat=-80087.000000 Height=4.000000 Heading=238.735992 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#4 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8787945.000000 Lat=-69588.000000 Height=4.000000 Heading=90.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Small Coastal Defense#3 Class=CDBunkerSmall Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8787585.000000 Lat=-70633.000000 Height=4.000000 Heading=100.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan AA Coastal Defence#2 Class=CDAAPlatform Type=404 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8787750.000000 Lat=-70073.000000 Height=4.000000 Heading=90.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 add this to your Campaign_SCR.mis file (anti-sub net) [OrdnanceUnit xxx] Name=BR Gan_AntiSubNet#1 Class=AntiSubNet Type=501 Origin=British Side=1 GameEntryDate=19411101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 Long=8787200.000000 Lat=-68810.000000 Height=0.000000 Heading=282.652527 RandStartRadius=0.000000 Density=0.000000 HeightIntervalMin=-1.000000 HeightIntervalMax=0.000000 NextWP=0 [OrdnanceUnit xxx.Waypoint 1] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8779945.000000 Lat=-67700.390625 Height=-10.000000 [OrdnanceUnit 224.Waypoint 2] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8775916.000000 Lat=-68803.765625 Height=-10.000000 [OrdnanceUnit xxx] Name=BR Gan_AntiSubNet#2 Class=AntiSubNet Type=501 Origin=British Side=1 GameEntryDate=19411101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 Long=8787543.000000 Lat=-76484.000000 Height=0.000000 Heading=200.116592 RandStartRadius=0.000000 Density=0.000000 HeightIntervalMin=-1.000000 HeightIntervalMax=0.000000 NextWP=0 [OrdnanceUnit xxx.Waypoint 1] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8785406.000000 Lat=-82318.390625 Height=0.000000 [OrdnanceUnit xxx.Waypoint 2] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8783677.000000 Lat=-82860.648438 Height=0.000000 >>> NOUMEA map to Locations.cfg [Location xxx] Long=166.432877 Lat=-22.258995 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Noumea to Campaign_LND.mis [Unit xxx] Name=Noumea Class=NavalBase Type=407 Origin=FreeFrench Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19400801 GameEntryTime=0 GameExitDate=19450507 GameExitTime=2359 EvolveFromEntryDate=false Long=19971944.000000 Lat=-2671080.000000 Height=-1.160000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Noumea Class=NavalBase Type=407 Origin=France Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19400731 GameExitTime=2359 EvolveFromEntryDate=false Long=19971944.000000 Lat=-2671080.000000 Height=-1.160000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Noumea Class=NavalBase Type=407 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450508 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=19971944.000000 Lat=-2671079.000000 Height=-1.160000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> VERA CRUZ map you need to have the Mexico country installed (with naval bases available) to Locations.cfg [Location xxx] Long=-96.130875 Lat=19.213882 Heading=36 OnLand=false ShowOnMap=true FileName=Hartlepool LocationName=Vera cruz to Campaign_LND.mis [Unit xxx] Name=Vera cruz Class=NavalBase Type=407 Origin=Mexico Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=-11535705.000000 Lat=2305670.000000 Height=-5.975000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> RONNE map add to the Locations.cfg file [Location xxx] Long=14.690276 Lat=55.095078 Heading=215 OnLand=false ShowOnMap=true FileName=Toulon LocationName=Ronne to the Campaign_LND.mis file [Unit xxx] Name=Ronne Class=NavalBase Type=407 Origin=Denmark Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19400409 GameExitTime=2359 EvolveFromEntryDate=false Long=1762835.000000 Lat=6611411.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Ronne Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19400410 GameEntryTime=0 GameExitDate=19450505 GameExitTime=2359 EvolveFromEntryDate=false Long=1762835.000000 Lat=6611411.000000 Height=4.000000 Heading=213.337006 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Ronne Class=NavalBase Type=407 Origin=Denmark Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450506 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=1762835.000000 Lat=6611410.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> LEMESOS map to Locations.cfg [Location xxx] Long=33.009369 Lat=34.641865 Heading=102 OnLand=false ShowOnMap=true FileName=Toulon LocationName=Lemesos to Campaign_LND.mis [Unit xx] Name=Lemesos Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=3961126.000000 Lat=4157027.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xx] Name=RAF Nicosia Class=SmallAirBaseGB Type=406 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=4004680.000000 Lat=4223500.000000 Height=136.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> LE PORT map Locations.cfg : [Location xxx] Long=55.323467 Lat=-20.914892 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Le port Campaign_LND.mis : [Unit xxx] Name=Le port Class=NavalBase Type=407 Origin=France Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19421129 GameExitTime=2359 EvolveFromEntryDate=false Long=6638815.000000 Lat=-2509780.000000 Height=1.900000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Le port Class=NavalBase Type=407 Origin=FreeFrench Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19421130 GameEntryTime=0 GameExitDate=19450507 GameExitTime=0 EvolveFromEntryDate=false Long=6638815.000000 Lat=-2509780.000000 Height=1.900000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Le port Class=NavalBase Type=407 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450507 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=6638815.000000 Lat=-2509780.000000 Height=1.900000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> VICTORIA (Seychelles) map Location.cfg : [Location xxx] Long=55.463398 Lat=-4.623157 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Victoria to Campaign_LND.mis : [Unit xxx] Name=Victoria Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=6655635.000000 Lat=-554741.000000 Height=-2.315001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Naha map to Locations.cfg [Location xxx] Long=127.688789 Lat=26.254522 Heading=270 OnLand=false ShowOnMap=true FileName=Constanta LocationName=Naha to Campaign_LND.mis : [Unit xxx] Name=Naha Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19450621 GameExitTime=1200 EvolveFromEntryDate=false Long=15322655.000000 Lat=3150544.000000 Height=-8.200000 Heading=270.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Naha Class=NavalBase Type=407 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450621 GameEntryTime=1201 GameExitDate=19451229 GameExitTime=2359 EvolveFromEntryDate=false Long=15322656.000000 Lat=3150545.000000 Height=-8.040000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Naha Class=NavalBase Type=407 Origin=Japan Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19451230 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=15322656.000000 Lat=3150545.000000 Height=-8.040000 Heading=270.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Apra map to Locations.cfg [Location xxx] Long=144.641693 Lat=13.444380 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Apra to Campaign_LND.mis [Unit xxx] Name=Apra Class=NavalBase Type=407 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19411210 GameExitTime=1200 EvolveFromEntryDate=false Long=17357092.000000 Lat=1613354.000000 Height=-5.730000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Apra Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411210 GameEntryTime=1201 GameExitDate=19440810 GameExitTime=0 EvolveFromEntryDate=false Long=17357092.000000 Lat=1613354.000000 Height=-5.730000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Apra Class=NavalBase Type=407 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19440810 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17357092.000000 Lat=1613354.000000 Height=-5.730000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Hong kong map Locations.cfg (2 entries) : [Location xxx] Long=114.163956 Lat=22.316288 Heading=270 OnLand=false ShowOnMap=false FileName=KielCanaldock LocationName=Hong-kong [Location xxx] Long=114.166412 Lat=22.298697 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Hong-kong to Campaign_LND.mis : [Unit xxx] Name=Hong kong Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19411225 GameExitTime=1200 EvolveFromEntryDate=false Long=13699790.000000 Lat=2677101.000000 Height=21.950001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Hong kong Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411225 GameEntryTime=1201 GameExitDate=19450810 GameExitTime=0 EvolveFromEntryDate=false Long=13699790.000000 Lat=2677101.000000 Height=21.950001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Hong kong Class=NavalBase Type=407 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450810 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=13699790.000000 Lat=2677101.000000 Height=21.950001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Manila map Locations.cfg [Location xxx] Long=120.954544 Lat=14.610593 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Manila to Campaign_LND.mis : [Unit xxx] Name=Manila Class=NavalBase Type=407 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19411231 GameExitTime=2359 EvolveFromEntryDate=false Long=14514630.000000 Lat=1753285.000000 Height=10.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Manila Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19441001 GameExitTime=0 EvolveFromEntryDate=false Long=14514630.000000 Lat=1753285.000000 Height=10.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Manila Class=NavalBase Type=407 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19441001 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=14514630.000000 Lat=1753285.000000 Height=10.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 The post becoming too long go here Last edited by jpm1; 04-27-08 at 08:19 PM. |
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#2 |
Captain
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Another one Piraeus (Cape Matapan task force destination)
Add this to the Locations.cfg file : [Location xxx] Long=23.697615 Lat=37.915520 Heading=0 OnLand=false ShowOnMap=true FileName=Murmansk LocationName=Piraeus and this to the Campaign_LND.mis file same the xxx should be replaced by the last number location +1 , +2 etc : [Unit xxx] Name=GR Piraeus#1 Class=NavalBase Type=407 Origin=Greece Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19410426 GameExitTime=2359 EvolveFromEntryDate=false Long=2843400.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=GE Piraeus Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410427 GameEntryTime=0 GameExitDate=19441014 GameExitTime=2359 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=GR Piraeus#2 Class=NavalBase Type=407 Origin=Greece Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19441015 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 |
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#3 |
Ocean Warrior
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Thanks,
"Keep up the good work"
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Irish1958 ![]() |
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#4 |
Rear Admiral
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Have you checked out these harbours ingame ?
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#5 | |
Captain
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#6 |
Rear Admiral
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Needs moving away from land
![]() Sometimes all looks rosy in the mission ed but ingame not so ![]() Salamis SH4 ![]() I always write and run a single mission to check new ports out Tis worth the extra |
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#7 |
Planesman
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Thank you jpm1 for your post on this subject.
![]() ![]() I have been looking to add more harbour area to Kiel for a while now and this post has really helped me to understand how to go about doing it. Thanks a million ![]() ![]() |
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#8 |
Eternal Patrol
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I've been thinking the same thing, only not so much adding as fixing. Pretty much everything in Kiel is in the wrong place. Same with Wilhelmshaven. In SH4 Midway is just the opposite: it needs almost everything removed.
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#9 | |
Rear Admiral
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Kiel 44 ![]() |
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#10 |
Eternal Patrol
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Awesome! I sent a PM to Kpt Lehman yesterday along the same lines, thinking to learn and get involved when you guys started on SH4, but all my comparisons are with a Google Earth shot of the area today. I see from the map that some of it has changed, but not much.
I've grabbed the map, and now must get back to work on Ship Names. One thing at a time...at least for my non-multitasking brain.
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#11 |
Rear Admiral
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I spent absolutely months looking for a shot of Kiel from above in wartime
No go Until I found - or rather Alex did Fortress Europe - Hitler's U-Boat Bases |
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