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#1 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
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Indeed. Zig zagging (or constant helming is what you usually see ships doing in game) ships are hard to hit. You have to either come up with their average course and speed, or try to hit 'em at a specific part of their course. Either way, you probably should launch a salvo of 2 or more torpedoes to cover for any error. Use the TDC torpedo settings to change the firing angle, maybe send one a degree or two to the right of the ship and another a degree or two to the left of the ship.
Best bit of advice is don't let them see you to begin with so you don't have to shoot at a constantly turning target, also kill 'em with your first salvo of torpeodoes. Not sure what to tell you on your stadimeter issue, works fine for me. Perhaps you aren't touching the very top of the mast to the water line on the ghost image. There is a mod out there that changes where you bring the image down to. Instead of the top of the mast, it's usually a funnel which you can see better at larger distances. Maybe that mod would help. |
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#2 |
Bosun
![]() Join Date: May 2007
Posts: 63
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No, I'm deffinatly doing it right. And to get the mark even close to right I have to put the bottom of the ghost image like WAYYY above the real image.
I have the PE mod, I dont suppose that would have effected it. Somehow I'm guessing not but its the only mod I can think of that makes major changes. As for the mod that changes where you have to drag it to, do you happen to know if it would be compatible with PE? |
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#3 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
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This might sound like a dumb question, but did you identify the target before using the stadimeter? I mean browsing through the recognition manual until you've got the correct page, then locking your target and "ticking it" from the rec manual? If you're not doing this, then the mast height, which is critical to accurate stadimeter readings, will be wrong resulting in wrong readings. Don't worry though, my money is on Rockin Robbins showing up any moment and trying to convert you to the Dick O'Kane method, now that we mentioned the word "stadimeter". He just hates that device
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#4 |
Bosun
![]() Join Date: May 2007
Posts: 63
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I've looked at that method and it makes my eyes glaze over just looking at it lol. And yes, I did ID the target.
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#5 |
Navy Seal
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Stadimeter??!!
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__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
Navy Seal
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Obviously that means my explanation of Dick O'Kane isn't up to snuff yet, because Dick O'Kane is a LOT simpler than conventional targeting. Therefore, something isn't right about my explanations (there are two of them in WernerSobe's Advanced TDC/PK Targeting thread). Do you think illustrations would help or is the language just impossible to understand? Pointers honestly solicited here. I want this to be easy.
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__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#7 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
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#8 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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Tags |
angle on bow, aob |
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