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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#17 |
Soundman
![]() Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
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This is awesome. Love your work w_clear! Simply stunning!
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#18 | ||||
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,552
Downloads: 64
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#19 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#20 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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The sea surface of wind speed of 0 meters is adjusted and finished. The adjustment of the wave of wind speed of 8 meters is the most difficult.
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#21 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
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Excellent work!
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Windows 8 Pro 64-bit, Intel Core i7-2760QM @ 2.40GHz, 8GB RAM, AMD Radeon HD 6990M |
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#22 |
Soundman
![]() Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
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I use TMO sp2, so I guess I can't just overwrite the scene.dat file with your new one, without disturbing a lot of TMO stuff?
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#23 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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4 meters of wave are finished, tired out. Will go out to come back to go on and adjust after 5 days later again .
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#24 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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Nice work Wclear, I know how it is to try an improve on the scene.dat's wave settings, just one little mistake somewhere and all the wave settings are destroyed
![]() Take your time and remember to enjoy RL allso ![]() |
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#25 |
Ace of the deep .
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or instead of just 4 wave states what about adding more array items via silent editor and have 16 diffrent wave states . Have a 0 wave state for no wind and a diffrent one for every m/s wind up to 15m/s .
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#26 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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![]() If I work with you, that will be easier. But my English is too poor. ![]() |
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#27 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#28 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,552
Downloads: 64
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That looks absolutely gorgious, W_clear.
I'll continue using your mod, because I really like it. ![]() I wish I could spend more time on SH4, to be able to give more feedback. ![]()
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#29 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
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Clear, it looks great! I really wish you and Kriller could join up somehow, because both your work is exceptional. With the two of you putting your heads togeather, and taking the best of both your mods and putting it togeather in one d/l, would be a win, win situation. Without question, choosing which mod to use is becoming a real chore!
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#30 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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You can like my MOD, I am very glad to you like my MOD . Thanks !
![]() Depending on some friends' suggestion is me, I revise and is over. 。The sea in both sides is not red that the sun rises. 。The foam has been reduced. 。 I find one question , It is over to change . (whether cloud before the sunrise should dark a blue one in cloudy weather). ![]() ![]() ![]() |
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