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Old 03-25-08, 11:16 PM   #16
THE_MASK
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I muckrd uround with the eyeballs PS file in the shaders/skinning and only changed colour of the eye balls . Maybe some animation file somewhere . Actually didnt Anvat fix the crew head in SH3 . I suspect that in certain models that the eyes dont align in the correct position with the head . Eyes are slightly too far back or something . Same sort of thing maybe . I also notice that they sometimes appear when going from submerged to surfacing .

Hey anvat where are you

Last edited by THE_MASK; 03-26-08 at 01:18 AM.
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Old 03-26-08, 09:54 AM   #17
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I'm played (or should i say simmed:hmm over 2 houres now and i can confirme that it works (till now at least) wath i said in my previous post .

Had all the time normal eyes with NOT DECREASING TC BUT HITTING THE WHEELSYMBOL AND GOING ALWAYS TO THE COMMANDROOM FIRST ! (going strait from TC to 1 this way)
The men in the command/controlroom and on the bridge had always normal eyes this way .

ONES !! i had no eyes and that was when i first decreast TC by hitting ( - ) button and going from 128 to 64 and then going to the controlroom .

The wy off this all ....have no idea

greetz all and try it and let us know

ps :never been higher then x 512 TC (i leave that to the star trek skippers among us )
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Old 03-26-08, 10:13 AM   #18
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Nice findings there, momo55. Here's the catch, though: I don't think I've ever used TC since I built my new rig (I'm playtesting performance right now, and I'm being baffled by a HUGE slowdown whenever I hit an enemy ship), and still I see missing eyes almost consistently. So there's something else at play as well.
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Old 03-26-08, 10:36 AM   #19
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that's right, i have missing eyes right from
the start on conning deck all the time.
it seems that the problem is much more complex
than i thought at first. consistent for some,
like me, randomly for others.

i still believe it has something to do with
how newer graphic drivers, ati or nvidia-
works with the SH4 engine.

i was hoping for a comment from the devs,
if they are aware of this.
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Old 03-26-08, 02:36 PM   #20
momo55
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Quote:
Originally Posted by DrBeast
Nice findings there, momo55. Here's the catch, though: I don't think I've ever used TC since I built my new rig (I'm playtesting performance right now, and I'm being baffled by a HUGE slowdown whenever I hit an enemy ship), and still I see missing eyes almost consistently. So there's something else at play as well.
Damn ...it still works for the commandroom and conningtower ...however ..the bridgecrew lost theire eyeballs ( and are on there knees right now looking for them .

Don't know wath triggerd it all the sudden ..it went well for houres ...( of gameplay )
I agree with you that there must be something else causing this .

Sorry for the fals hopes i gave

23:00
EDIT:Been playing for 10 houres today ( i know..just one of those days ) and just endet patrol .
Never had any eyeproblems in command and conningtower .
Now this is weird ! The only 2 times the eyes where missing of the bridgecrew ..was
when in a rainingperiod .
Rain gone => eyes back
conclusion : We don't need sunglasses ..we need rainglasses !
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Old 04-01-08, 05:03 AM   #21
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I think battlestations then secure from BS will get the eyes back...

I think...
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Old 05-03-08, 01:19 PM   #22
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i nearly fixed the missing eyes for conning deck, but still
there is a problem..



now for the experts: i added an unified render controller to the marine.dat, so eyes are rendered all the time now.
but somehow the color is a bit off which might have something to do with the exterior lighting..

hi devs! help!:p
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Old 05-03-08, 04:39 PM   #23
THE_MASK
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I have a hunch its copy protection gone wrong ?
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Old 05-03-08, 04:48 PM   #24
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Quote:
Originally Posted by vickers03
ut somehow the color is a bit off
It's a Vampire
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Old 05-03-08, 08:07 PM   #25
momo55
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Quote:
Originally Posted by Jace11
I think battlestations then secure from BS will get the eyes back...

I think...
That works for me ...go to battlestations en secure from it and the eyes are back .

Thanks Jace11
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Old 05-04-08, 12:03 AM   #26
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Had the problem with my old Radeon vidcard, but since hookin' up 2 eVGA geForce 8800 GTS 512s in SLi, I haven't seen it since. First time I saw this I searched the boat for the crew's stash! But found out they were drinking the alcohol from the compasses! No wonder we had a hard time finding our way back to Pearl!
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Old 05-04-08, 03:31 AM   #27
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Quote:
It's a Vampire
At least you know now who to put in the night watch :rotfl:
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Old 05-04-08, 11:11 AM   #28
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I read it here somewhere, im not sure who came up with it but it works 100% of the time...

if you lose eyes, go to the crew management page, swap ANY two crew members and you'll get your eyes back every time. strange...:hmm:
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Old 05-04-08, 11:27 AM   #29
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Quote:
Originally Posted by ATR-42
I read it here somewhere, im not sure who came up with it but it work 100% of the time...

if you lose eyes, go to the crew management page, swap ANY two crew members and you'll get your eyes back every time. strange...:hmm:
doesn't work on newer cards like the ati hd series..
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Old 05-04-08, 11:34 AM   #30
ATR-42
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i dont think its a graphics card issue. (its odd enough maybe it is...?)
it works on my 8800 GT and it also supports the theory of "battle stations" getting the eyes back as well
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