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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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This is a bit tricky!
Since GWX updated the game in every aspect its generally more difficult! Even if you play the U505 Single-Mission with the standard Boot (a IXC i think) you are detected instantly! It's late war and the DD's are elite! So it might be the antenas! Have you tested it with a differnt mission! :hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#2 | |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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#3 |
Soundman
![]() Join Date: Feb 2006
Posts: 144
Downloads: 99
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Hi All,
As what I have stated, I divided this test into 3 cells - Tomi's 7c3, My 7C3 and stock 7C3. test each cell 3 times. same result as I mentioned on each time. Only the stock 7C3 can successfully hide @ periscope depth in silent run mode without being detected by the DDs. Do not test IXC yet. It seems that even the small touch to the 3d data file can affect the the detectable charactor. |
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#4 |
Stowaway
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Any update on this WIP ? I took it for a test drive and loved the 3-D drain holes, though feel the water is too "white" when inside them. Also, will this be compatible with Rubini's drain hole water effect ?
Cheers... |
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#5 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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April ore Joke !!!
Yes/No/Yes/N0 - It is no April a joke
hope and my purpose(destination) for this month: the final version VIIC41 of DD and the beta version VII D with the new Hull --------------------------------------------------------------------------------------------------- Fantastically lasts if to you Rubini would help(assist)!!! ![]() ![]() ![]() Great !!! Great !!! Great !!! Great !!! Great !!! Great !!! Great !!! ![]() |
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#6 |
XO
![]() Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
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Hi Tomi,
Did you fix the schnorchel length? Mast |
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#7 | |
Stowaway
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![]() Have you figured out why this is yet? ![]() |
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#8 | ||
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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Quote:
Only the stock 7C3 can successfully hide @ ![]() ![]() I have shortened the aerial( antene ) , I believe this is another problem!!! ![]() |
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#9 |
Soundman
![]() Join Date: Feb 2006
Posts: 144
Downloads: 99
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Hi Kaleuns,
Here I must do an apologize for what I declared previously. ![]() ![]() ![]() ![]() Last edited by schnorchel; 04-02-08 at 02:44 AM. |
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#10 |
Stowaway
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If you increase any model part.
Say an antenna is a bit higher then stock. You increase the Bounding Box the Game "Sees". All may appear correct to our eyes but! Not to the Game Engine. We see things differently. ![]() |
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#11 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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![]() Quote:
But now I experience another problem on Tomi's 7c3. I can not start a fresh new campaign from 1943 with this beauty. each time after came into loading process it gets CTD (no other Mod is implemented, just over clear GWX2.0). Found that no problem with1944 campaign. .................................................. ......... Can you Tell me ?? - yor PC Performens !!! - :hmm: ...... campaign from 1943 :hmm: ~ ( campaign from 1944/1945 ) i think o.k Last edited by Tomi_099; 04-02-08 at 07:04 AM. |
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#12 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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- Privateer _ !!
So, Privateer !!!
I have thought!!! - Bounding box – - - Logically a point reaches beyond the area which is not visible, so if to itself a point in the Game, however, is beyond the Objekt to be located by a destroyer. Even if the Bounding box there is bigger than the model, becomes the edge of the Bounding box as a model recognised:hmm: Is it what you would like to say to me??:hmm: PS: This seems to me logical and absolutely possible, this lasts more fatal - "error" - many have done, because one the Bounding box as only one green edge is to be recognised. And because the Bounding box greater than modell is - yas!!! - this could be possible .- Last edited by Tomi_099; 04-02-08 at 07:31 AM. |
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#13 | ||
Soundman
![]() Join Date: Feb 2006
Posts: 144
Downloads: 99
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Hi Tomi, Don't know what you mean about the PC performence. ![]() ![]() Last edited by schnorchel; 04-02-08 at 09:16 AM. |
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