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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
Posts: 214
Downloads: 122
Uploads: 0
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#2 | ||
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
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With the vanilla SH4 by itself you will have these aircraft, the "SH4 U-Boat Missions" add-on has nothing to do with it at all.
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#3 |
Let's Sink Sumptin' !
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The U-Boat add-on also includes the 1.5 patch for SH4. However, the myraid aircraft problem goes all the way back to version 1.0
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![]() ![]() --Mobilis in Mobili-- |
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#4 | |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
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Yes Torplexed I agree. My point to the lad was the questions for the Japanese aircraft from Midway to Honshu were not an "SH4 U-Boat Add On" issue just because he has obtained the add on to his SH4 release. Not that I'm a grouch. ![]() ![]()
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#5 |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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Is there no problem with the aircraft frequency in the 'ADD-ON'?
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#6 | |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
Posts: 214
Downloads: 122
Uploads: 0
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#7 |
Navy Seal
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I see no problem with too many aircraft running SH4UBM essentially stock. Are the airplanes irritating at best and life threatening at worst? Yes. That's how it is supposed to be. Ask a subvet.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#8 | ||
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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I don't intend to release the IO layer until RSRD is completed regardless. |
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