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View Poll Results: What time period would you like the Cold War Mod to encompass? | |||
Early Cold War: 1947 to the early 1960s |
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148 | 14.18% |
Mid Cold War: 1960s to 1980s |
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195 | 18.68% |
Late Cold War: 1980's to 1991 |
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147 | 14.08% |
I want the whole thing! 1947 to 1991 |
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554 | 53.07% |
Voters: 1044. You may not vote on this poll |
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#151 |
Planesman
![]() Join Date: May 2007
Location: united kingdom
Posts: 182
Downloads: 89
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() u-168
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U-168 Arctic wolf ..- | | | | | .- .-. -.-. - .. -.-. | .-- --- .-.. ..-. | --- -. | - .... . | .--. .-. --- .-- .-.. http://www.scoutnet.nl/~inter/morse/morseform.html Commander Of The Vladimir Lenin Akula-Typhoon Class Ballistic Missile Submarine |
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#152 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Surface Ships
Just wondering - have you found any appropriate surface ships yet?:hmm: I would be especially interested in seeing some new merchants.
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#153 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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Depends on the era of the cold war. 1950's merchants won't differ much from 1940's merchants.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#154 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Modern Shipping
I thought this mod was intended for the late 1960s. Although I could very well be wrong.
Whether the mod is going to take place in the 1950s or 60s, I think the Passenger Liner (NPPL) from SHIII is one you should keep in mind - her bridge always looked too modern for a typical WWII liner. ![]() Also the SHIII German merchant raider (which was included in SHIV and which was cloned as a freighter by Sergbuto back in the early days of SHIII) could fit in either a 50s or 60s time period, mostly because of her blocky and solid bridge and larger size (she reminds me of a French freighter named the Daoula (spelled wrong?) that sank in the Western Atlantic in the 1960s in bad weather). Whether the mod will take place in the 50s or 60s though, one should try to avoid the smallest and oldest looking merchants of both SHIII and SHIV - especially Japanese ones that have distinctive Japanese profiles. I would like to see some newer post-war freighters with aft-superstructures, and maybe some slightly larger tankers as well (not like today's supertankers, but some Torrey Conyon-sized units would work well). I think it was about 1976 before tankers (and lakers) were generally built without the forward superstructure (i.e. aft-superstructure only) so the current split-superstructure scheme should still work. Just some observations - I'll post more thoughts later.:hmm: |
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#155 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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I think two different teams/people are going into two directions. Capt. Jack is probably going to focus on post-WWII to early 60's-ish. Some other guys have been messing with 688i, Typhoon, etc. boats.
I agree that older Japanese freighters should be left out, mainly because most of them were sunk by war's end. Japan had a fairly new fleet of merchies in the 50's.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#156 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Japanese Merchants
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#157 | |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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The L.A.688i is a BEAUTY!!!!!! ![]() ![]() ![]() Last edited by badaboom; 03-22-08 at 11:57 AM. |
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#158 | |
Silent Hunter
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I agree it will probably be best to do away with some of the default old steamer models - although a few of them survived well into the 70's they would have already started to become rare by the postwar era. Several ships like the T-3 and C-2 could be enlarged by maybe 10-20 percent to represent the size increases in merchant ships. To REALLY get the ships to look cold-war-esque they should probably have a lot of streamlining. It always amuses me that many 21st Century vessels are blocky, with little streamlining - these days an excessively streamlined, supposedly "modern" look is a dead giveaway that a ship was built circa 1950. The "United States" and "Andrea Doria" were/are prime examples of the streamlining craze. |
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#159 |
Bosun
![]() Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
Uploads: 0
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Anyway To Play On Campion Mode THE 688I
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#160 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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I think it needs to be scripted in[a whole new campaign needs to be created]you can use them as US SUBS in quick mission.
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#161 | |
Bosun
![]() Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
Uploads: 0
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to bad those ships would be scrap in a second |
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#162 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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![]() ![]() ![]() ![]() then you can run for the fathoms and put your nuke reactor in rabbit and out run those pesky Destroyers on the ocean floor!!! ![]() ![]() Oh Christ I gotta get rid of the Nurse aviator!!!!! |
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#163 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
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How to enable the 688i in the US Campaign:
Remember to back up all files before editing, or even better, make your own mod that you can enable and disable with JSGME. Open Data/UPCData/UPCCampaignData/Flotillas.upc Code:
[Flotilla X.UserPlayerUnitType Y] ID= FX688i NameDisplayable= Los Angeles Class AvailabilityInterval= 1941-01-01, NULL IDLinkUserPlayerUnitType= 688i UnitTypeCommonality= 15 IDFlotillaLinkTransferTo= NULL Now open CareerStart.upc from the same folder Code:
[CareerStart 1] ID= Beginning NameDisplayable= December 6th 1941 StartTimeInterval=1941-12-06, 1942-01-01 BackgroundPic= Base.tga ; picture that is displayed on the background when this option is selected CareerStartBriefingText= The war has just started, and we're being beaten. RenownOptions= 0, 1000, 2000 [CareerStart 1.Flotilla 1] ID= C1Flotilla1 NameDisplayable= Pearl Harbor IDLinkFlotilla= PearlHarborCommand ; link to ID in Flotilla upc file IDLinkUserPlayerUnits= F1Porpoise, 3, F1Tambor, 4, F1Gar, 2, F1Narwhal, 2, F1688i, 10 ; enumeration of ID(s) that point to submarine upc file FlotillaBriefingText= ; seems to have no function FlotillaCommonality= 1 ; to be used when a random choice is assigned Now go kick their ass, because the 688 absolutely rules in the WW2 environment ![]() Last edited by Fincuan; 03-24-08 at 08:40 PM. Reason: Corrected a few mistakes |
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#164 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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Member of the Subsim Zombie Army |
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#165 |
Swabbie
![]() Join Date: Mar 2008
Location: Koblenz, RLP. Germany
Posts: 14
Downloads: 22
Uploads: 0
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Hey People ...
I'm new here and have read the whole Article by now.. it's quite interesting that some people have managed to do a "cold war mod" for sh4 finally...i've been waiting for something like this since i've begun to play sh2 ... for some reason i've not been able to download the 688i and the other one .. ![]() do the links have changed or do they have some problems with their servers? in fact, i would love to sail a 688 class in the game so could anyone give me a link to this one that is NOT broken? oh - i almost forgot - is there a chance that someone does a COMPLETE "cold war mod" with some nuclear subs , e.g. perhaps even a typhoon class? hope 2 get some replies soon ![]() greetz from germany A.D. P.S. sorry if my english is bad sometimes - it's only german school english ![]() |
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