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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
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I've heard a lot of questoins about "where are the Japanese ships in RSRD?"
Anyway, I was given orders to leave Manila and head north to my patrol area northwest of Luzon. Instead of makng a straight line, I thought, if the japanese are heading for Luzon, they'll more than likely come down the coast, but out of sight of land. So I head north staying north about 50 miles off the coast. Just as I was getting ready to turn WNW, lookouts report "Ship spotted". So I jump to the bridge and look through the binoculars. When I see all the smoke trails, I think Holy @#$%, it's the entire stinkin Jap fleet! The number of smoke trails took up 2 binocular widths of view! Of course Lt. Lunkhead forgot to wind the camera for the second shot but I do have one pic ![]() This was less than half of the smoke trails! The other view had even more in it! Plotted an intercept course- this is too juicy of a target to pass up! Personally I don't get why people are not finding targets in RSRD. I've had at least one major encounter with a convoy or task force on every patrol. In one I encountered both a TF and a 6 ship convoy. So the targets are out there. But with RSRD, because you have to look for them instead of waiting for them to fall into your lap, it's more satisfying to have such encounters.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#2 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
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I need to preface what I'm about to say with the qualifier that I'd already upgraded to a Balao by the time I installed RSRD and tried it out. The SJ radar does make a huge difference. But I still managed 20k tons on a patrol using TMO, RSRDC, and manual targeting. The ships are out there, but it's largely in knowing where to look. I find them all the time in high traffic areas, and the low traffic areas are dead. It's certainly not the shooting gallery that the stock campaign was, but there are still ships.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#3 |
Mate
![]() Join Date: Mar 2008
Location: Essex , England.
Posts: 53
Downloads: 22
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I agree , as a new sub commander i started with the mods rather than play vanilla i'm currently using these with the ub expansion 1.5
Ver15_TriggerMaru_Overhaul RSRD_TMOv15_V371 GreenLamp ASW_7.0_TM_Overhauled_1.5 Diverate NSM4Classic Ahead 2-3 US NAVY HAT , Uniform Text , Ranks Insignia And i am loving it , like you said every contact is an adventure and i enjoy looking for them rather than them being where ever you are on the ocean. I am getting into it so much i ran some jap survivors over last night after i sank the ship they were sailing , and said 'remember pearl harbor! :rotfl: ![]() |
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#4 |
Navy Seal
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I think it largely depends where you operate in RSRD, too! I just finished a PacFleet (Pearl/Midway) career, and I was usually sent to either the north-south shipping lanes along the bonins-volcano-marianas-carolines, or to marshalls and gilberts. I ended up with 60,000t in an 8-patrol career - which isn't bad at all, but they were all single merchants; I never saw a warship except a plucky old destroyer (or was it just a minelayer/escort?) off Kwajalein whom I attacked but didn't manage to sink.
I think RSRDC manages to reflect the limits of the IJN quite well. They could pack a punch in a given area when the strategy called for it, but they just didn't have the breadth to cover/protect their shipping lanes throughout the theater - not nearly! And so of course, in the right places at the right times, you will see the big guys, but not all over the ocean like in the stock game. |
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#5 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
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RSRD simply
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#6 |
Commodore
![]() Join Date: Feb 2005
Posts: 622
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In mid-summer 1943, you can find a huge task force at Truk. A Yamato and Ise BB, a pair of Shokaku carriers, about a dozen mixed heavy and light cruisers, several destroyers - all neatly anchored in orderly rows. The downside is there is no way to go at them without dragging your keel along the bottom, and you'll have lots of patrol vessels to dodge as well :p
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My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#7 | |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
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Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
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#8 |
Sea Lord
![]() Join Date: Apr 2006
Location: CA4528
Posts: 1,693
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I remember I was on my way to my patrol area and I had actually used up ALL my ammo, but I was fairly close, so I thought I might as well go to my patrol area and at least get one objective finished. A large TF then popped up. I thought: "don't check it out, you'll just be frustrated because you don't have ammo." I should have listened to myself...I got close, and the TF had both the Yamato AND Musashi, plus 3 fleet carriers and numerous heavy and light cruiser.
*facepalm*
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"You may not be interested in war, but war is interested in you" - Leon Trotsky |
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#9 |
Navy Seal
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Yup, just shows you how different it is in different areas! Started a career out of brisbane in 1943, and right away ran into a convoy near Rabaul escorted by small warships, taking a hell of a beating. Had to limp back to base with both scopes destroyed
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#10 |
Watch
![]() Join Date: Feb 2008
Posts: 15
Downloads: 108
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Yep, gotta love RSRD.
Which mod are you using that allows the smoke on the horizon to be seen further out? |
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#11 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
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That pic was from TMO. I have it installed with 1.5 right now to test the draft and dive mod with TMO. I also have the SH4_1.5Uboat free cam fix installed.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#12 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
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I think you can see the smoke in the Pacific Enviorment/ROW mod also.
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