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Old 03-14-08, 07:08 PM   #1
onelifecrisis
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You certainly don't need SH3 commander for the game to load the right colours (Atlantic/Arctic/Med) according to your location. As for whether or not they change in realtime as you sail around, I'm not sure. Anyone fancy sailing through the Gibraltar straight to find out?

One thing I do know is that environment colours (including sky and reflection maps) 'morph' from one set to the next according to time of day... so I don't see why they wouldn't change in realtime according to location as well.
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Old 03-14-08, 07:40 PM   #2
JScones
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Yeah, I was thinking down this path a little while ago... http://www.subsim.com/radioroom/show...1&postcount=24

Dunno if BBW (or anyone) tried it, but it's essentially the same idea that you have, but with some modifications to the controlling Env.cfg file as well.

Quote:
Originally Posted by onelifecrisis
You certainly don't need SH3 commander for the game to load the right colours (Atlantic/Arctic/Med) according to your location.
Not correct when playing careers. SH3 is broken and utilises only the Atlantic colours. SH3Cmdr repoints SH3 in the right direction based on your flotilla (11 Flot = arctic textures; 29 Flot = med textures) which is the only real successful way to solve the problem to date (hope this changes).

Quote:
Originally Posted by onelifecrisis
As for whether or not they change in realtime as you sail around, I'm not sure. Anyone fancy sailing through the Gibraltar straight to find out?
No need to bother - I can tell you now that SH3 does not change colour textures when moving between regions.

Last edited by JScones; 03-14-08 at 07:53 PM.
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Old 03-14-08, 07:49 PM   #3
onelifecrisis
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by onelifecrisis
You certainly don't need SH3 commander for the game to load the right colours (Atlantic/Arctic/Med) according to your location.
Not correct in careers. SH3 is broken and utilises only the Atlantic colours. SH3Cmdr repoints SH3 in the right direction. Oddly, this isn't the case when playing single missions.
Strange bug. I didn't realise SH3Cmdr was doing that for me.

Quote:
Originally Posted by JScones
Quote:
Originally Posted by onelifecrisis
As for whether or not they change in realtime as you sail around, I'm not sure. Anyone fancy sailing through the Gibraltar straight to find out?
No need to bother - I can tell you now that SH3 does not change colour textures when moving between regions.
Good to know!
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Old 03-14-08, 08:11 PM   #4
Rubini
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Quote:
Originally Posted by onelifecrisis
You certainly don't need SH3 commander for the game to load the right colours (Atlantic/Arctic/Med) according to your location. As for whether or not they change in realtime as you sail around, I'm not sure. Anyone fancy sailing through the Gibraltar straight to find out?

One thing I do know is that environment colours (including sky and reflection maps) 'morph' from one set to the next according to time of day... so I don't see why they wouldn't change in realtime according to location as well.
As you read on JScones reply I don´t have the best memory but I and others that are here since Sh2 (CB.. included ) saw so much things here in the forums...you need to trust us a bit more.
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Old 03-15-08, 10:23 AM   #5
CB..
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there may be something there yet with the idea....it's too easy to just say no it is disabled..(even if it is by default) there's allways room for exploration in the files...that having been said there's no harm in learning from others involvement...modding generaly is about taking one thing and making it do something extra or different in some fashion..it's kinda expected that a lot of the doors you want to go through are shut to begin with..

whilst we're here and to make up for the possible dissapoint ment...for those who haven't allready adopted new custom cloud textures here's one i've made to replace the stock white cloud sky scape textures..


a matter of personal preference cloud textures...(only two for the entire game...what were they thinking?? madness)

here's a link
http://www.ebort2.co.uk/files/sh3_cloud1.zip

also good news (but no doubt VERY OLD news lol) is that the SH4 sea colour dats work quite happily in SH3 as far as i can show anyway..
so that makes a change from the more normal slightly odd (IMO) SH3 blue sea
tho i'd still prefer slate grey seas !!
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Old 03-15-08, 10:36 AM   #6
denis_469
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Excellent!
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Old 03-15-08, 10:53 AM   #7
CB..
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Cheers Denis

here's what the game looks like with the SH4 atlantic Envcolor file
much nicer scape with finer detailing on the surface IMO..


this using the sh3 artic sky color to contrast the lighter blue to nice effect..

i'm a fan of the smaller mod scene -easy quick tweaks - so here's a link to the sea/sky colour download..

http://www.ebort2.co.uk/files/sh4_sea.zip

territory heavily covered by other mods i know...but you can't have too much of a good thing?
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the world's tinyiest sh3 supermod-
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Are full of passionate intensity.

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Last edited by CB..; 03-15-08 at 12:07 PM.
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