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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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Thank you M. Sarsfield, you've brought precios infos!
I'm currently at work with s3d to understand how a torpedo works (in game) and how to make a new homing torpedo...I think the best results would be achieved by "adding" new torpedoes instead of transofrming existing ones. I'll keep you informed! If anyone has some clues or ideas....be my guest.
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"Memento Audere Semper"
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