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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Yeah, what Dowly said.
The loading times are directly related to the amount of campaign scripting & vessels etc that needs to be loaded when the game starts. The 'Graphics', as you call them, are actually better optimised than Stock Sh3 ever was. So removing the 'Graphics' is not going to help you. Here's why GWX takes longer to load: Stock 1.4b: Air Units = 13 Sea Units = 49 U-Boats+Subs = 8 SCR Campaign = 19249 lines RND Campaign = 402082 lines LND Campaign = 11968 lines Total = 433299 GWX 2.0: Air Units = 40 Sea Units = 182 U-Boats+Subs = 24 SCR Campaign = 486859 lines RND Campaign = 629050 lines LND Campaign = 53925 lines Total = 1169834 ![]() Thats a 169.98% increase in campaign scripting alone. Don't forget, when you click START, all the items above are loaded each & every time into your PC's memory. Just think what you'll be mnissing. ![]()
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#2 |
Stowaway
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oh
then maybe i need to keep away from gwx, it makes it so slow its just frustrating to play, sadly. |
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#3 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Is it the load times or is it once you are ingame? You can't do much about the load times, except using individual campaign files for the different areas of operation. This is a world encompassing simulation, it takes time to load the data, we didn't build an arcade shooter. ![]() If it's the performance in & around your home port, you can enable the Light Habour Traffic Mod which removes all port traffic, except your port escort. This will greatly help your performance in port. Also, do not use the 16km Atmosphere mod, this doubles your visual/sensor & game range but also doubles your memory drain/footprint on low end systems. Honestly, with these options used, GWX is no more taxing for your system than Stock SH3 was. GWX was designed that way. You only need the original Recommended Specs to play it. What are your specs btw?
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#4 |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
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Morning all
Just follow your deepest instinct Suliman... No need to persuade you that GWX is definitely worth its loading time so make it your way and make your own choice ![]() Barbac |
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#5 |
Stowaway
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no ingame worked pretty well, its just the loading each time i leave port. I guess its all that scripting then
![]() win xp 2.6 Gig pentium 4 768mb ram (lousy i know) radeon 9550 256mb No sweat, its a great mod, i know i dont pack the most impressive rig. |
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#6 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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#7 | ||
Lucky Jack
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#8 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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#9 | |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
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#10 | ||
Lucky Jack
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#11 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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More ram! 2gigs is more than enough.
Since your don't have enough ram here are some ways you can help yourself gain some. Remember diconnect your internet or network! Disable any Antivirus program. Diable any non essential programs in the taskbar... Trial and error works. Heres an example. Explorer take some juicy memory. Don't worry when the screen goes blank. Thats normal. There are post on the net that shows you exactly what you can remove and what you shouldn't touch. Once you have clean some of your backround programs.. In the taskbar in the menu FILE look to NEW TASK (RUN) and find your install EXE game location then run it. This will help you abit till you can buy some ram. In Virtual memory try to adjust the paging file size. I have mine at 3067 custom. Do some trial and error to find your sweet spot. I hope this helps. Don't worry if you crashed your system or freeze it just Reboot your computer. All these taskbar programs will be reloaded. Just remember which program you tried to remove before all hell broke loose. ![]() |
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#12 | |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
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bye! S.75 |
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#13 |
Stowaway
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1. Are you talking about me? I wasnt really offended, but i did think it was sort of not a joke, people feel somewhat strongly about realism here
![]() 2. Yeah i recon my ram is way to low, i will get new eventually. I do puzzle me though, how the loading can be so slow. What kind of high-level scripting are they using? GWX loads less then 250 units according to these figures, which is nothing. I did some testing with a game im doing in c++ using directx 9.0c. I can load, position, rotate, set lightning and texture 250 fairly complex vehicles in less then 9 seconds! So where the 6 min goes is beyond me. Do you realise how many models GTA san andreas loads, and that takes less then 20sec on my computer. 3. The upload for minitweaker, sh3 inspector and sh3 file analyzer has all gone sour. Where can i find them? Thanks. 4. Man, you guys sure love to chat. I guess this thread has been officially hijacked! Erik |
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#14 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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You need a new comp mate ! (where have I read this before ???:hmm
![]() Guess everyone who is sticking to beefed up SH 3 has gotten used to the loading times. My benchmark I for myself don't mind them, gives me time AFC. I guess, by reading these posts, I'm one of the lucky ones ![]() Waiting time is about 4.30 minutes and lowest framerate of 16 fps. Fujitsu Siemens Amilo 1526 laptop Intel Core Duo 1.66 GHz RAM 2046 MB 32 BIT Nvdia Geforce 7600 Go with 256 mb ram OS Windows Vista home premium (windows 2000 look) to max out performance. SH 3 GWX 2.0 GWX no medals on crew Longer Wakes v1.0 for GWX Modded OCL Gui 123 for realistic navigation OLC 16 KM Atmos GWX 2.0 Alpha Improved wave textures Aah, where are the days of SH2 .... running frontflotille mod. But then again, loading times on that rig were also long... ah well. enjoy the game and don't worry about it. Gives you time to decode that Enigma message, keep the 'kriegstagebuch' up to date or write a letter to the girlfriend.
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#15 | |
A-ganger
![]() Join Date: Aug 2007
Location: Russia
Posts: 73
Downloads: 62
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