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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Old Gang
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#107 | ||
Old Gang
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#108 | ||
Eternal Patrol
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#109 | |||
Old Gang
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I've never listen to that sound. Maybe (hopefully) this is used when warships detect enemies? Then the sound should be right, for the ahOOOOOOOOga. Lets hope Im right.
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#110 |
Eternal Patrol
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What I originally meant was, I don't think u-boats had that sound at all. It's an American thing.
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“Never do anything you can't take back.” —Rocky Russo |
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#111 | |
Old Gang
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Thats why I hope the game use that sound for BRITISH warships and subs. Imagine how cool would that be to hear an american destroyer over your submarine, detect you via sonar and then you hear "all hands at battlestations" AHOOOOOOOOOGA AHOOOOOOOOOOOGA AHOOOOOOOOOOGA! ![]()
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#112 |
Eternal Patrol
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Gotcha.
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“Never do anything you can't take back.” —Rocky Russo |
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#113 | |
Old Gang
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I know how to put the "collision warning" siren to work in destroyers and merchants that had been just torpedoed. But before I do, tell me: is that realistic? For warships I think so. But what for merchants?
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#114 | |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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![]() My problem with Das Boot sound extracts is that I'm always conscious where they came from. This puts me in U-96 rather than the boat I'm actually commanding in-game. Ruins the immersion for me! Maybe the engine room sounds from DB are just engine noises: I'll check that out. But if I hear Johann's voice just once...they're out the window. Will pm you about the other thing later! P.S. As you are of Polish extraction I'm surprised your gramophone choices didn't include Ade Polenland. Jolly little ditty. No obvious Nazi overtones either...so Signaeller wouldn't get upset!! |
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#115 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#116 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#117 | |||
Old Gang
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but first lemme take a nap... zzzZzZZZzZzzZZZzzZzz
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#118 |
Eternal Patrol
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![]() ![]() NO! No naps! Back to work, NOW! Or else I'll...I'll...say rude things and make more faces! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#119 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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![]() Isn't for sure something easy to make /find because a lot of ppl already tried to enable that huge amount of messages that aren't used by the devs. It's a shame. All the time that i think about those messages and why devs didn't implented them (they have even lips sync work ready!!!) I have again a wish to find a way to enable them...:hmm: Perhaps this day will come in the future...we already saw things considered impossible becomes reality in this community a lot of times before... ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#120 | ||
中国水兵
![]() Join Date: Jan 2008
Location: Germany-Bayreuth
Posts: 276
Downloads: 6
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![]() just please me and forget the rest :rotfl: Nah just joking... And I'll try and pick the sounds I do not like and just not install them ... isn't that an idea? ![]() cya when your awake ![]()
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