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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Sep 2007
Posts: 3
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That's the thing, it didn't sink and I could use everything onboard, except the engines! The engines were showing a high RPM when I selected flank speed, I just wasn't going anywhere!!
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#2 |
Admiral
![]() Join Date: Sep 2006
Location: USA
Posts: 2,021
Downloads: 9
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Ok, this issue is starting to get very annoying. It seems that no matter what, whenever you try to recover a MH-60, a "collision" occurs and the OHP sinks with no damage, causing you to fail the mission (she eventually hits the bottom and disappears, prompting the crew to yell "she's lost, abandon ship!").
It's happened on every mission that I've played as the FFG. I know numerous people who are having the same problem. Perhaps it is something with LWAMI? Or mabye some sort of bug in DW 1.04? Or a compatibility issue?
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#3 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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Generally I play in the frigate in multiplayer/multistation and I've never had the helo crash on returning to base. It takes tens of minute for the approach and final landing but no collision. I use dw 1.04 + latest version of lwami On the other hand, launching harpoons or sm-2 generally results in a crash for me, I've even done sevral crash reports to S.C.S hopeing for a fix but its very unlikely it will ever materialize. ![]() |
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#4 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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I've seen it happen several times, but I don't know what's causing it. It has NOT been a consistent event for me by any means, though. I can't remember the last time I saw it, and I've had at least 5 successful recoveries over the last week without any problems.
Is there a particular speed this seems to be happening at? Sea state? Is the OHP maneuvering at the time?
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#5 | |
Admiral
![]() Join Date: Sep 2006
Location: USA
Posts: 2,021
Downloads: 9
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Well, the last time I played the FFG (which was today), I was at ahead flank (29kts) to compensate for the strong wind. It was at sea state 5, with the winds at about 29kts with no gusts over 3kts. The Perry was moving in a straight line.
Just for the record, I did not literally mean "every time I played the FFG." It's just that through my occaisional FFG usage, it has happened every time for the last three times. I hope this makes even remote sense... ![]() I admit, I only play the FFG very occaisionally, so that probably why I see it so often. The odd thing is the inbound helo goes for a missed approach maneuver right before it gets centered over the landing deck. Once it does the maneuver, the FFG stops instantly (emphasis added), then slowly sinks as if it was taking on water. Quote:
Another thing is that when I tried to land on my "base" FFG, the helo did a missed approach but the FFG did not sink.
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#6 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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Uhm does it happen only when someone is actually piloting the helo ? Every time i use the frigate the helo is controlled by me from the astac station, there is no player onboard the mh-60r and i don't see the helo crashing or sinking the frigate while on approach for landing. Even with high sea state and wave riding enabled no collision whatsoever. The only thing is that it takes much more time to takeoff and land the helo. |
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#7 | ||
Admiral
![]() Join Date: Sep 2006
Location: USA
Posts: 2,021
Downloads: 9
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