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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
The Old Man
![]() Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
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Okay I found that doing all the above and then unlocking my scope and rotating it 3 ship lengths ahead gets results but this is not how it is supposed to be done.!?
Its like the torpedo goes exactly where the ship was when fired and does not take into account where its going. IE I input all the data (Yes I hit the check mark after every phase) and in the end the torped just goes exactly the angle my scope is looking at when fired (If my scope is at 340 looking at the ship the torp goes 340 and stays on 340 but the ship has moved to 350 by the time it gets there. Obviously something is wrong so Im doing a complete uninstall / reinstall proccess |
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