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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Watch
![]() Join Date: Jan 2002
Location: Germany
Posts: 28
Downloads: 25
Uploads: 0
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ok my english is bad but try to spell this in german: Oberweserdampfschiffahrtsgesellschaft ![]() ![]() New ATI drivers are out: http://game.amd.com/us-en/drivers_ca...=xp/radeonx-xp Last edited by Maat; 03-06-08 at 12:11 PM. |
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#17 |
Loader
![]() Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
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im making a dasboot sound mod too. maybe i dont have to after checking yours.
downloadin....thx ![]() |
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#18 | |
Navy Seal
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Thanks for making it! I'll have to check it out as in my own manual replacement, I still got some English voices left over (for sounds like "passing thermal layer", "firing tube 1", "torpedo in water" etc.) |
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#19 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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Dont forget to try my little battlestations mod...
![]() btw it's in the spaxx sound thread. ![]()
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#20 |
Watch
![]() Join Date: Jan 2002
Location: Germany
Posts: 28
Downloads: 25
Uploads: 0
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ALERT
sorry guys - bad news don't download this mod becouse it will crash your safed missions and you'll get a CTD!!!
This is becouse UBI changed the sound.act in version 1.05. I'm not sure what the prob is atm...but i think it's on the wav. files. ![]() pardon me ![]() Maat Last edited by Maat; 03-06-08 at 03:35 PM. |
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#21 | |
Loader
![]() Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
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#22 |
Watch
![]() Join Date: Jan 2002
Location: Germany
Posts: 28
Downloads: 25
Uploads: 0
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Could be some of your files are in stereo format...changing them to mono and see...
I made exactly the same soundformats as they are in the original game.... But..i think the problem are the german .ogg files they aren't compatible to the new 1.5 Version I used the german soundpatch from UBI...it's bizzar....it doesn't fit... Just installed the soundpatch over the clean 1.5 Version and had exactly the same CTD. That should be the problem. But ok, i'm not 100% sure atm ![]() |
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#23 |
Stowaway
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Solved the problem, at least fo rme. I just went into the "soound" folder and grabbed some of the fave files, all these above 1mb in size. These files usually had two channels. After mergin these and restarting the game everything went well.
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#24 | |
Watch
![]() Join Date: Jan 2002
Location: Germany
Posts: 28
Downloads: 25
Uploads: 0
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woot ..sounds interesting! ![]() And no CTD!? mmhh i'll check this out..thx for the tip ![]() |
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#25 | ||
Stowaway
Posts: n/a
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#26 |
Loader
![]() Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
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And how do you edit sound.act anyway? what program to use? I almost give up.
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#27 | |
Watch
![]() Join Date: Jan 2002
Location: Germany
Posts: 28
Downloads: 25
Uploads: 0
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![]() ![]() May the SH3 Editor helps..i'm not familiar with this tool.. I tried a hexeditor - but .. just forget it..not a good idea:hmm: to much hyroglyphs and other junk.:rotfl: |
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#28 |
Loader
![]() Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
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Yea the ACT files are hard to crack.. but maybe we don't need to touch it..what does it do anyways?
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#29 |
Watch
![]() Join Date: Jan 2002
Location: Germany
Posts: 28
Downloads: 25
Uploads: 0
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![]() ![]() sound folder - it seems the mod file is corrupted. ![]() More will follow eventually.:hmm: Good hunting Maat Who made this 86 downloads - jus wonder ![]() |
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#30 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Maat,
take a look at this let me know your thoughts or PM me, a majority of the stuff was yours... http://www.subsim.com/radioroom/show...=131792&page=3
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