![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#20 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Ok, as part of the effort to get the modding process off the ground, and to get everyone on the same page, I'm going to go through the few threads we have running now and do a matrix of all the suggestions that everyone has offered, what I can do about each issue, and what could theoretically be done if I were not limited by technical obstacles that I have the power to resolve.
In looking back, 3.08 comes pretty close to fixing all the fixables... so there are really only a few loose ends that can be tied up. Most of the focus at this point can/should be adding new features... which some other modders have done successfully. In terms of adding the advanced torpedo features... wow that's a big project, but I've already put so much work in, it would dissappoint me if I never got a working version out for the community. I wish the job I had now wasn't as chaotic and my life was way more settled... more like the summer of 2006 when I worked about eight weeks straight on this mod like 50+ hours a week with all the testing and extra playing. Now that was fun. ![]() Cheers, David
__________________
LW ![]() ![]() |
![]() |
![]() |
|
|