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#16 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Heheh. No, they don't. I can do this now, in fact. In Names.cfg you add new unit types. The ships appear, but they don't get a rec manual entry.
I have plans to use this ![]() ;Merchant ships Type100=Replenishment Type101=Tanker Type102=Cargo Type103=Troop Transport Type104=Coastal Vessel Type105=Life Raft Type106=Survivor Type107=Environmental Add: Type108=CargoEmpty Type109=CargoLoaded You'd have to clone the ships, make the changes, then explicitly add those types into the campaign, then. |
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