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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Yes they did.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#2 |
Planesman
![]() Join Date: Jan 2008
Posts: 180
Downloads: 13
Uploads: 0
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If I can't find a target, I like to trade moonshine, er... um... FOOD & WATER, with the locals.
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#3 |
Navy Seal
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Can you send me where this stuff isn't happening?
Here's my typical situation in 1944: ![]() I was attacking the convoy in the middle. Wounded a merchie and it's fallen out, marked to the south. But time is of the essence because although my original convoy is still headed NNE, here comes KillerKonvoy from the north right down on my position. Looks like I'll get my kill and get punished for it, as my time to the target and the north convoy's at 30 knots aren't that different. Oh, count the escorts. The north convoy appears to have four and there are three in the middle convoy. When the north convoy attacks me I could have seven escorts on top of me! As it turned out the four thought they didn't need any help. This is in the same area where you can't find a seagull. RSRD! Realistic, reduced traffic! Bullschnitzel!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Seaman
![]() Join Date: Dec 2005
Posts: 42
Downloads: 36
Uploads: 0
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At 2/3 speed you should have a range of over 14000nm in a fleet boat. Also, stop by Midway on your way out and "fill up". You can use flank speed from Pearl to Midway on your way out and from Midway to Pearl on the way back too.
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