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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2002
Location: Dallas, Tejas!!
Posts: 87
Downloads: 0
Uploads: 0
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Quote:
Someone would probably counter with, "Just don't enter the Tokyo harbor then," but I say, "What's the point of even playing if you can't run that kind of risk/reward and see what the dev's worked so hard on modelling?" Quote:
It has to be the number of entities loading into memory that I can actually contact (sonar, radar, visual) and they are not unloading when I leave the general area. Or maybe they couple with the contacts. Who knows. You'd think after this game being out a year, and all the old salts on this board, that I wouldn't be the only one noticing this....
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"I wish to have no connection with any ship that does not sail fast. For I intend to go in harm's way." - Captain John Paul Jones, 16 November 1778, in a letter to le Ray de Chaumont. |
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