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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
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Ugh!
Never had trouble with TC but if i did i'd transfer to Willemshaven. Although you couldn't run a iid from there (my favorite boat). |
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#2 |
Eternal Patrol
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I'm having trouble with it, because the watch officer keeps calling out ships over and over and every time he does it I'm back at 1x. The highest I've gotten is x8 and then there he goes again!
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
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I sympathize. When I go through the canal, I keep my finger on the "+" button in the keypad, and I just keep hitting it. That keeps the TC high enough that I get through in a reasonable time period, but it can still take up to 20 minutes or so.
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The U-Boat Commander of Love |
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#4 |
Seaman
![]() Join Date: Dec 2007
Location: B.C. Canada
Posts: 36
Downloads: 13
Uploads: 0
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What if you removed the watch officer from his postion? Would he still call out ships? If not then you could use SH3Commander to set the allowed time compression higher.
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#5 |
Watch
![]() Join Date: May 2007
Posts: 17
Downloads: 6
Uploads: 0
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Thendash hit it on the head. I remove my watch officer and rest him up so there isn't anyone calling every tub you pass in the canal.
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#6 | |
Eternal Patrol
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As for the locks: I don't know how long it took to operate each one, but I drop to one knot while traversing them. It's probably still far too fast, but it makes me feel better. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
GWX Project Director
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#8 |
Electrician's Mate
![]() Join Date: Jun 2005
Posts: 135
Downloads: 0
Uploads: 0
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Use SH3 Commander, change TC for near land from 4 to whatever you prefer, change ship spot from 1 or 8 to whatever you prefer, or go around Denmark. I been thru that canal, once was enough after hit a bridge or moored ships/wrecks. That canal is good for players who want 100% real time realism, not using TC at all. If you don't use SH3 Commander, u can still change TC settings in Main.cfg in CFG folder under SH3 or Main.cfg in your personal patrol/career folder under My Document.
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#9 |
Let's Sink Sumptin' !
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I used the Kiel Canal a few times. But then went back to rounding Jutland. Besides, how realistic is it without accounting for the time spent in the locks?
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![]() ![]() --Mobilis in Mobili-- |
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#10 |
Torpedoman
![]() Join Date: Jun 2004
Posts: 112
Downloads: 7
Uploads: 0
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I use SH3Cmdr and set TC to 32 for near land. Curiously the diagonals aren't considered near on the way in.
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#11 | |
GWX Project Director
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To all: The "TC near land" settings in GWX 2.0 are set to 128xTC. Once you get sufficient distance from the various units that your crew repeatedly spots... dropping your TC... it shouldn't take more than an hour of game-time to get through the canal. "Two days in RL" to get through the canal is a rather large exaggeration IMHO. Two days in GAME time... maybe. |
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