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#61 |
Lucky Jack
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You should try the S class. I think I can make England on one tank
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#62 |
Machinist's Mate
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linerkiller, will run tonight to see if I can get some photos, the Balao is matching perfectly with your photos though. Ran into glass calm seas in the Sea of Japan, should have taken screenshots last night when I noticed the effect.
Also, I have installed TMaru's Tench class submarine, is there any way I can adjust her to sit in the water exactly like the Balao does with this mod? |
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#63 |
Ace of the Deep
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I don't know how you get 11,000 miles with a Gato at 10 kts. At 10 kts I get a range of about 9,000 miles. To get a range of 11,000 I've to manually set the speed to 9 kts.:hmm:
Wish me luck that I don't run out of gas. ![]() |
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#64 | |
Silent Hunter
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![]() You just gotta do the math and realize how far you can extend your fuel before having to head back to base. Do some thinking about how to best approach your patrol assignment, and you shouldn't have any problems with running out of fuel. Just be prepared for some very short patrols in the S Class, though, as I'm sure AVGWarhawk will tell you... ![]()
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#65 |
Bosun
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Ref: Post #30
Did the RFB team ever decide on a actual crush depth figure for the boats? If not you can ping off 400ft test depth and 925ft crush depth on the Balao and Tench Class (thick skins) undamaged. The other boats (thin skins) could use the same ratio working from their test depth. I haven't found any info on thin skins boats yet. Last edited by 399nkov; 02-17-08 at 08:00 AM. |
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#66 |
Commodore
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It's getting confusing... Is all the advice on speed settings (for example, Standard as best for fuel conservation rather than Ahead 2/3), or specific speeds in knots, based upon RFB?? I use only stock plus RSRDC...no RFB, No TM.
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#67 |
Bosun
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Hello Doolittle81; When I first played sh4 stock I remembered reading somewhere on the forums that a specific speed of 10.5kts, on long hauls, would give the best range. I started using 10.5kts and it proved to be best for me. In really bad weather the speed would drop one or two knots.
I started using RSRDC, all ROW files, NSM and things remained about the same. When I started using TM the speeds at different bells dropped a little and 9.5kts seemed the best. I haven't tried RFB yet, waiting for the latest release. I'm sure it will be right on the real deal. Hope that helps and not to confusing. |
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#68 | |
Commodore
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#69 | |
Grey Wolf
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#70 | |
Grey Wolf
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In this mod, a std bell will give you close to the ideal cruising speed for range. Vary it by up to one knot less if you want to see if you pick up any more range. Any more and you'll lose range. Any speed over a standard bell in this mod will definitely cause you to lose range. It's the reason for the comment on the first post about the fact the std bell speeds were adjusted and why.
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#71 |
Soundman
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#72 |
Commander
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@339nkov
in "thunder below" fluckey states test depth for gato-class was 312' and 438' for thick-skinned boats. 2 questions for swdw or anyone in the know -- i apologize as they don't have much to do with surface profiles etc. -- does your boat take damage when below test depth but above crush depth? should balao-class boats have more hitpoints/higher armour reflecting their ability to take more of a depth-charge pounding? |
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#73 | |
Bosun
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#74 | |
Grey Wolf
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Question 2- they do On a side note, I found that the boats have a setting in the zone file for crush depth. So will start playing with that number and see what happens between it and the test depth setting. The Balao has a crush depth rating of 787 ft in the zone file. Depending on what the results are, there may be more changes in this area.
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#75 | |
Silent Hunter
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