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#16 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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Thanks for all the tips, greatly appreciated!! Since I am new (how long am I allowed to use that excuse?) it wasn't until the other day I realized you could go deeper than 165ft. I didn't know there was another dial. "Read the book stupid, that's what they printed it for" One question on that 'other' dial, the book says the 'operational area is marked in green and the red section is inviting disaster' Since my dial is not colored I assume the red needle is the max depth (assuming of course there is not hull damage, which would make save depth less?)
Peabody |
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#17 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
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Ah, Mister Peabody, long time no see. I see you no longer stinky Bilge Rat, you now Stinky Sailor Man.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#18 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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That was my problem, I was everything you stated: Below thermal Rig for Silent Running Stopped No Repairs In fact I realized I was going to end up too far away from the convoy, either I miscalculated the course or they changed course, I think I miscalculated cause I still got a bit of Blige Rat in me!! ![]() ![]() Thanks for the ideas! One question, there is a button for autoload torpedos but they don't load if you are 'silent running', should I turn it off anyway? Peabody |
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#19 |
The Old Man
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I only turn off the autoload button if I want to control which torp gets loaded where. One reason I do that is so I can force torps in consecutive tubes for faster cycling when shooting at mult targets. Later in the war, I might want a certain mix of torp types always in the tubes.
-Pv- |
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#20 |
The Old Man
![]() Join Date: Dec 2007
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Yes, when you turn off Silent Running auto-reload kicks in full swing. But don't use it when the DDs are pinging you. The reloading makes a lot of noise.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#21 | |
Ocean Warrior
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#22 |
Commodore
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Well, a wake is just the turbulence and disturbance behind anything passing through the water (or air). So yes, a submerged sub has a wake.
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My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#23 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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Ok, guys (and gals?) I appreciate all the help but you forgot one very important fact. When you are trying to sneak away very quietly MAKE SURE YOU DON'T RUN INTO THE SHIP YOU JUST SANK. I think that is a very important thing to know.
![]() ![]() ![]() But anyway I did take your suggestions and met a small convoy and sank a 'Large Old Passenger Carrier and a Modern Passenger Liner. This is one of them. Then I went north because I was so embarrased the destroyers couldn't attack me they were laughing too hard. I ran in to a Task Force in the northern gap going from the Sulu Sea to South China Sea and sank an Ise Battleship and went to 250ft. Ahead 1.3 and watched the map and kept turning away from searchers. I wish the pic was bigger but I was already on my way to 250 ft when I heard 'torpedo impact' so I took a quick look. I shot 6, I remember at least 4 hit but I'm not sure if they all did I was changing direction and depth at the time. ![]() Thanks again for you help and suggestions. Peabody |
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#24 |
Bosun
![]() Join Date: Feb 2008
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On several of the quick missions I kept getting busted by the escorts before I could get close enough to fire. I would think I had sliped through the screen only to have them hit me from behind. The old "out of sight, out of mind" trap. Keep in mind that destroyers are deaf to the stern, but so are you. Dont get too comfortable, make a 45 to 90 degree turn every so often to check for destroyers behind you when you are below periscope depth. Haven't read about it that much in WWII references, but during and after the cold war it was refered to it as "clearing the baffles."
The best luck I have had in breaking through screens has been approaching below the thermocline (depends upon water temp, depth to seafloor etc. The guy calling out the depth will let you know when you have passed through it.) while rigged for silent running. Note you can rig for silent running and set your speed to whatever you want, but if you are running faster than ahead one third the chances of them picking you up goes way up. In the control room I have a hard time determining if they are searching in my direction because of the background music. The best thing to do is turn the music off or go to the sonar station every so often to listen for pinging. The louder and closer together the pinging the closer they are to detecting you. Watch the helmsman as well. I have noticed that when they are really close the helmsman starts looking nervious and starts looking up at the celing like he expects to see an ashcan fall out of the celing. ![]() Fighting in the shallows is another thing all together. The chance of being detected actually goes down if you can sit near or on the bottom as long as you are set to silent running. The chance of them hearing you there is low, and since you are sitting close to or on the bottom the chance of them pinging you are reduced as well. The problem with shallow water combat comes in when you fire off that MK XIV and they follow the bubble trail right back to your location. Got to shoot and scoot. Good Luck and Good Hunting Capn_ Sinky (aka Stinky) O.I.C.I.C. Officer In Charge of Ice Cream USS Drum
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Good Luck and Good Hunting! Capn_ Sinky (aka Stinky) O.I.C.I.C. Officer In Charge of Ice Cream Current Command: USS Drum Apr42 "Frankly the idea that a stinkpot could smell so bad that men who haven't bathed or changed their clothes in months would choose to abandon their ships mid ocean rather than fight, scares the heck out of me!" Unknown Historian |
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