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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#511 | ||
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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http://www.subsim.com/radioroom/show...postcount=1763 & http://www.subsim.com/radioroom/show...postcount=1764 ![]() |
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#512 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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I've posted some screens of an S-Boot patrol in the screenshots thread...
http://www.subsim.com/radioroom/show...postcount=4731 |
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#514 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
Uploads: 0
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AFAIK this has not been addressed, but I want to be sure in case I missed it. Is it still not possible to have the 37mm attack the ships? And is it possible to upgrade to a Vierling or a double-cannon 37mm? This mod is being developed so fast that maybe this has already been incorporated in a beta release. Amazing work, guys!
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#515 | |||
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
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__________________
~^~ War does not determine who is right - only who is left. ~^~ |
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#516 |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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I've tryed but had no luck, will try again. for the upgrade, there's a bug with the heavy flak in the upgrade screen, that's why I only let the 37mm option. If I can solve I'll put a slow firing 37 for early war, then the current fast firing 37 and a 20mm vierling for 1945. The twin 37mm wouldn't be that realistic :hmm:
--------------------------------------------------------------------------------------------------- I think there ist no need for a double 3,7cm. But there is a heavy need for a "Vierling" This weapon is the only way to fight against airplanes. My guys did not hit anything with a 3,7cm. So please give it to us , as real, in 42/43. Kind regards ![]() |
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#517 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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SHIII no mod tactic for dealing with a convoy.
wait until night, critical!!!!!!! set the torps to fast, and heavy crew up your reload teams,, even if at the expense of your guns. pick your targets before your run,, best set up is two ships , one in front of the other. Never pick a target beyond the second collum. creep in at 25kts, and when at 4000 or dectcted , start the high speed run from 080degrees from the convoy, at 1200yd from your target,, fire your starboard tube at the lead target, maneuver left, and at 800yds fire at the other target, exit the convoy at 90 degrees from convoy, , once the first tube is loaded, which will be rapidly fast and suprise you, man your guns turn about and find a outside colum target, or the target prior hit.. fire when possible,, (usually you will be at 600yds) and fire the last tube when possible, Run like hell on a course of 135 or so, evade,, shoot out that which is shooting at you. I find this pattern very successful in SHIII stock. SPEED is LIFE |
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#518 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
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Will there be a S-boot campaign planned for the future?:p
Edit: great.... now my avatar has the navy dude... |
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#519 |
Lieutenant
![]() Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
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I tried the mod for the first time yesterday. What a blast!
I chose the Gibraltar single player mission as my very first experience with the S-Boot. Probably not a good idea, needless to say all I did was run away from everything as fast as I could. ![]() In the end, very close to the Strait I was rammed by a Destroyer or something that was on my six. At first I could outrun him but my diesels were hit so I dropped to about 23 knots. While his bow was slowly closing I was frantically shooting rounds in his waterline with the aft gun but that didn't stop him. Really exciting to see this bow towering above you when he's at 1 meter from your stern ![]() The controls and gameplay take some getting used to but that's just practice. Good job!
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Live to fight another day! |
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#520 |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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I like the stuff you make!! It completes the deep feeling. And day after day it souds and taste like a new supermod. I think thats the way this great mod should go.
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#521 |
Lucky Jack
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#522 | |
Lucky Jack
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Quote:
For example after I tested one of the black skins I swap it back to your one without disengaging the mod and the result was the S-Boot still had the black skin also I did a SH3C roll back, strange. As I said on my S-Boot skin thread if you disengage the mod via JSGME swap the skins over and reengage the mod via JSGME the swap is made with no problem. Something else for you to look into Mikhayl.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#523 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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http://fr.youtube.com/watch?v=1Dkrrk...eature=related
about 1/3 way though,is a 100 klasse with a camo very unique, and I have not seen before. lots of f-lighter video too, ( a fast barge with 4 or more 88's and quads) some great video of all classes, including some torpedo crusiers in a camo pattern I have never seen before |
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#524 | ||
Lucky Jack
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Change of plan I've do it now.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() Last edited by STEED; 02-19-08 at 06:17 PM. |
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#525 |
Lucky Jack
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All OK now not sure what it was.
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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