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Old 02-03-08, 04:49 PM   #1
GoldenRivet
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many of them are used, but there is also a great number that were put into the file but never programmed... there are also a lot of voice files that are not used as well

"Dive planes set for steep dive"

"Abandon Ship"

just to name a couple

to get these to work would require the SDK from ubisoft and probably a few months of work.
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Old 02-03-08, 06:14 PM   #2
Pisces
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I don't think they are commands as such. It just seem to be an index of text strings that can be shown in the message bar or as a tooltip or some other text UI element. This file makes it easier for devs to make language translations by just referencing the number in their code.
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Old 02-03-08, 06:23 PM   #3
Albrecht Von Hesse
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Quote:
Originally Posted by Pisces
I don't think they are commands as such. It just seem to be an index of text strings that can be shown in the message bar or as a tooltip or some other text UI element. This file makes it easier for devs to make language translations by just referencing the number in their code.
Although most of them are that, yes, quite a few do not appear to be. Especially when they reside under the "Orders" subsection. For instance, the Chief Engineer's are:

2801=Propulsion
2802=Dive modes
2803=Maneuvers
2804=Emergency orders
2805=Reports
2806=Standard mode
2808=Recharge mode
2809=Rig for silent running
2810=Secure from silent running
2811=Knuckle port
2812=Double knuckle port
2813=Knuckle starboard
2814=Double knuckle starboard
2815=Deploy decoys
2816=Crash dive
2817=Blow balast
2818=Abandon ship
2819=Fuel Level
2820=Battery Level
2821=CO2 Level
2822=Compressed Air Level
2823=Damage report
2824=Rise snorkel
2825=Lower snorkel
2826=Periscope depth

Except for the red marked ones, all of the others are actual orders (or sub-tier reports you get) you can give to your Chief Engineer. The same is for the NO, WO, RO, etc. Those are all actual commanded orders, just not all of them are currently implimented. Now, as to the others? Yep, those are tooltips, menu slections, etc.
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Old 02-03-08, 06:30 PM   #4
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you are partly correct Pisces, there was originally supposed to be commands for abandoning ship and setting steep normal and shallow dive angles and many many other things.

but in the end Ubisoft shafted us a slight bit again but undercutting their product to rush it out onto the shelves.

my stance has always been i would rather wait 2 years for a mind blowing product than wait 11 months for a really good one. but thats just me.

there were a lot of options left out of SH3.

just have a look at the speech folders

"The weather is improving sir"
"The weather is changing for the worse"
"set dive planes for steep dive"
"abandon ship"
"range to target over ten thousand"
"range to target under one hundred"
numerous coughing sounds as if low on air
numerous groans
numerous laughter samples
numerous screams
2 sigh of reliefs
"enemy radio message intercepted"
"ship breaking up!"
"cannot man the flak guns, sea is to rough sir!" (you get the text not the sound file though)
"no more ammunition!"
numerous external storage empty/ready messages
numerous messages regarding target solution plotting

and dozens of other things you will never hear anyone say in the game simply because the files were recorded in a studio and installed with the program... but they were never assigned to any in game action.
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Old 02-03-08, 09:15 PM   #5
Pisces
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What I meant to say was that those lines (or those numbers really) are not what activates the functionality of what the text implies. It's just text. You could do a search through all the files in the SH3 (sub-)folders for those numbers. And see if there is some link to a functionality in some file (maybe even hex-search a code-file). But I doubt it will unearth much or anything usefull. They certainly look like they are leftover signs of functionality that the devs never implemented. I've found similar 'hidden' things in many other games files too. But don't let me limit your modding desire.
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Old 02-03-08, 11:05 PM   #6
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Quote:
"The weather is changing for the worse"
This would be the most common one we'd hear. We would hear this over and over and over again.:rotfl:

I would like a sound file to play on the "YOU ARE DEAD" screen of someone yelling "BERNARD !!!!":rotfl:
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Old 02-04-08, 08:21 AM   #7
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Quote:
Originally Posted by Blacklight
I would like a sound file to play on the "YOU ARE DEAD" screen of someone yelling "BERNARD !!!!":rotfl:
My vote for that!

I had a dream about Ubi giving the community the source code... then all these beautiful text could be reimplemented in game. Wasn't my dream beautiful too?
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Old 02-04-08, 11:49 AM   #8
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Quote:
Abd_von_MumitQuote:
Originally Posted by Blacklight
I would like a sound file to play on the "YOU ARE DEAD" screen of someone yelling "BERNARD !!!!":rotfl:

My vote for that!

I had a dream about Ubi giving the community the source code... then all these beautiful text could be reimplemented in game. Wasn't my dream beautiful too?
*rubs bottle... pink smoke comes out... a face appears wearing a turban*
Hi ! I'm Ubi ! Here's the source code for Silent Hunter III ! Enjoy !!!
*Dissapears in a cloud of pink smoke*
*Wakes up*
Aw crap....
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