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Old 01-28-08, 10:47 AM   #7
OneShot
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Join Date: Mar 2005
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Well, its possible to have great graphics and at the same time high realism ... BUT this takes a lot of effort, money and especially time. Unfortunatly the majority of developers lacks one of those ingredients and have to settle for compromises or simply less of everything. For example, while SH3/SH4 has really nice graphics and all, it cannot compete in terms of realism with DW (even with all "help" disabled) - to clarify I'm talking about stock games ... not aftermarket modding by the community.

Somewhere down the road are exceptions but those seem to be in the flightsim area ... most notably here FighterOps and DCS:Black Shark which at least according to everything thats in the public domain are both high fidelity sims and look spectacular.

Aside from that, as the history of computer games has proven ... as far as sims go ... the top notch graphic envelope pushing sims have always been flight sims first and foremost (which doesn't mean that other sims didnt look good too). In our specific case with DW we have to look at the setting of the game ... its a modern tactical ASW simulator and unlike WW2 the subs today stay over 90% of their time below the waves ... there is no need for fancy graphics ... but the things you look at most should look good which are the individual stations. Heck, I'm playing the P-3 most of the time and I practically never visit the Pilot Station and only seldom use the camera and then mostly in IR mode. Given that I'm happy with the graphics (i.e. the stations). What I would love to see tho are more tools to work with, like preset buoy patterns and whatnot.

Bottom Line : Should DW look better given that its a game which has been released in '95 - Yes of course. Is the current look a Show Stopper ? Nope !!
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