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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Dec 2007
Location: Perth, Western Australia
Posts: 279
Downloads: 22
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Just a little question on the side... sorry for the hijacking.
![]() But what was the typical amount of acoustic torpedos each U-Boat was allowed to carry in the later war years?
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#2 |
Shore leave
![]() Join Date: Apr 2007
Posts: 70
Downloads: 29
Uploads: 0
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Thanks very much for the info.
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GWX 1.03 SH3 Commander 2.7 100% Realism w/MoBo v1.0 - Except for (External View) It's just too good U-48, Type VIIB, 1nd Patrol 8th Patrol Overall Now sending reports to operationspinnennetz.isaf.us |
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#3 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
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Hey,
I havent got far enough in my GWX2.0 career to get the upgrade T5, but in my first GWX1.03 career I got pretty good results with them. First load them in your stern section. I use the type VII submarine so you only get three back there. When you are attacking a convoy, fire your forward torpedos at prime targets, then make course opposite the direction of the convoys course, preferably between shipping columns. Then wait until another ship passes by and shoot at his propellor with the stern acoustic torpedo. Not sure about GWX2.0, but in GWX1.03 a stern shot will usually sink a ship as big as a whale factory ship even a troop transport. I use them that way unless I'm completely out of ideas and being pounced upon by a DD. |
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#4 | |
Chief of the Boat
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