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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Thanks for assistance.
![]() I'll retry installing ASAP. I used the no-DIY version, as I don't get any warnings about the mod from JSGME when installing. It IS possible, that I just didn;t know, how to find the tools. But I didn't find that info in the "U-jagd tools mod 1.3" doc. - if it is somewhere there, it's a bit hard to find. ![]() By the way: the doc. states, that the rar contains: - Hitman's manual on conducting a sliderul attack, - your description how to use the slide rules to do a passive sonar approach, but I don't have them. I got the Hitman manual from other source, but would be happy to read your no-visual approach one. Thanks for the mod. ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#152 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Damn it i forgot to include it. I'll get ot that, but you can d/l it as a separate pdf from my filefront. it's called "using the SACF to make a passive sonar approach" It's quite technical, and makes extensive use of the attack disk and sliderule to get you into a good firing position on a target you have never seen.
You still need to have a visual before firing though. PS. just had a look. Hitman's article should be there. It's called NoTDC tutorial for S-boats. It's written with the American SACF and the SH4 S-boats in mind, but basically it is identical to using the U-jagd sliderule and attack disk for a ww1 style attack PPS Generally I'll take another look at the manual and implement the changes you recommend thanks joe
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#153 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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OK there will be a patch for this mod. Apart from the missing guides, since I've finished this update and played a patrol of GWX, I've come to the conclusion that even more graduations on the AOB finder would be useful.
You can see what I mean by this sample of the inner ring of Zikuwi: ![]()
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#154 | |
Loader
![]() Join Date: Apr 2007
Posts: 85
Downloads: 30
Uploads: 0
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![]() Quote:
![]() Is this historically realistic in U-Boats?
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Haven't played SH3 or SH4 for months... |
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#155 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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What I especially like in your mod are the original German names of the tools. That really adds to immersion, keep that that way!
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#156 | ||
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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This one is, as i said, modelled on the sliderule on the back side of the USN ISWAS. Basically, sliderules are sliderules no matter which country made them. they do the same things really. I chose this design because firstly i had clear templates, secondly it provides accurate measurment of degrees 1-6, thirdly because this slide rule +the aob finder (which is also a slide rule) pretty much cover all your slide rule needs. There really is no liimit to the problems that can be solved by the use of these two tools, but the manuals in the mod package deal with the main uses you will come across.
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#157 | |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#158 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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OK I released a patch that will convert your 1.3 to 1.3.1
The patch is some minor graphical adjustments to increase the number of graduations on the scales of the AOB finder, and it also includes a slightly modified manual, klh's version2 of the attack disk handbook and my own guide to using passive sonar and the attack disk and sliderule to make an effective approach in bad weather. It's at the filefront NOTE: If you already have 1.3, the patch is all you need. Watch for whether you need the GWX version or not. If you don't have 1.3, then you may download 1.3.1 and then you do not need the patch. joe
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#159 | |||
Soundman
![]() Join Date: Feb 2006
Posts: 144
Downloads: 99
Uploads: 0
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![]() Quote:
![]() Is it possible to change this tool by that the origanal type german use? ![]() |
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#160 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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I think "U-jagd1.3.1_GWX.7z" (no patch, not DIY) is missing on your site.
![]() The packages contain 2 U-jagd manuals, I believe.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#161 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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The U-jagd1.3.1GWX should be up now. thanks for the heads up.
@Schnorchel There are two things I wish to say. Firstly I'm not 100% sure here, but from my discussions with Hitman, I understand that the tool you show is also not 100% authentic KM equipment. I believe, but i'm not certain, that it is a hybrid that Hitman made between a KM whiz wheel for determing speed/aob on a constant bearing and the time wheel from the US Navy Speed Omnimeter that I based the in game circular slide rule on. Secondly, it will be very easy to change the in game sliderule to resemble the one that you made from Hitman's templates. you could do it yourself in fact, if you feel like trying. But anyway, for me it would only be half an hour's work, so I'll make a conversion and offer it as an optional download. How's that? ![]() joe
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#162 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Great mod i think its more easy to learn thant The OLC Gui, il give it a try
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#163 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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...is it just my end of the world or is anyone else experiencing slow response times with the SubSim webpage and File Front download speeds!
![]() I tested my pings and bandwidth and my speeds are normal.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#164 | |
Forum Captain
![]() Join Date: Apr 2007
Location: Buenos Aires
Posts: 273
Downloads: 22
Uploads: 0
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Greets
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(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
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#165 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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...all back up to speed and File Front is downloading well again...
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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