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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Dec 2007
Location: Manchester, UK
Posts: 153
Downloads: 39
Uploads: 0
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Which mod do you prefer?? Honestly!!
Which mods do you have installed to accompany TM and RSRDC???? How do you have so many copies?? I tried to install another copy and it told me I would have to uninstall my existing copy!! |
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#2 |
Canadian Wolf
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Multiple installs are not that difficult to do. The first thing I did when I patched to SH4 1.4 was to copy and paste to Clean SH41-4 Folder I renamed in Program Files. I don't touch this install, it is for quick access to a clean set of files, comparing files, etc.
Now the same can be done with other installs, copy the Main Silent Hunter Folder and paste it into your newly named RFB Folder ( under Programs ). Add in JSGME so you can install mods, etc to that install. Mine are Career, Test, etc.... Also, there is a great little app. called Multi SH4, this will allow you to have separate save folders in My Documents, without using this app, your install saves will be difficult to keep track of. Do a search for this and you will find it. I run Trigger, ROW, some sub skins, along with some of the radio mods. There is some other stuff as well, but those are the main ones. There is really no right or wrong, it is more due to personal preference. There are many great mods with SH4, check out the 1.4 Compatible Thread, this is a nice site as well: http://www.downbelow.net/ RDP |
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#3 |
Sparky
![]() Join Date: Dec 2007
Location: Manchester, UK
Posts: 153
Downloads: 39
Uploads: 0
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Hi Front Runner.
Thanks for the info pal. Ive just installed TM with ROW. Gonna ease myself into it by doing some single patrols to get the hang of it. Thanks for the tutorial link by the way. Thanks to you too reallydeadpoet. You have been extremely helpful (never heard of down below) just had a quick browse, looks like good stuff. Thanks again. ![]() |
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#4 |
Canadian Wolf
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Have fun
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#5 |
Lucky Jack
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Looks like you got it sorted Exponent. Personally I hate cranking out 50+ rounds for nothing. But, there are so many variables for the cannon in RL that the game does not allow. We have to take into account aiming after loading. The sway of the submarine in a water environment. These two factors alone are not present with the stock cannon. So, what do we do against the super cannon with 200 rounds? It gets castrated a bit and longer load times. Really just set up for junks and sampans. These were the normal targets anyway. I rarely use the cannon if at all on most patrols. It is very much a secondary weapon for me.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Sparky
![]() Join Date: Dec 2007
Location: Manchester, UK
Posts: 153
Downloads: 39
Uploads: 0
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Hi AVGWarkawk.
Yeah, ive sorted it now and got used to the fact that I no longer have a cannon that fires depleted uranium, which seems to be the case in the stock version. I have now gone for TM with ROW with many ROW effects. Lovin it so far. Like the campaign structure and the changes made. Like the addition of the Narwhall class but havent tried it due to its sheer weight and size!! It cant be good for handling and speed!! (and TWO deck guns):rotfl: :rotfl: Any extra (compatible) mods you can recommend mate?? (eye candy and sounds)?? |
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#7 |
Lucky Jack
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http://www.subsim.com/radioroom/showthread.php?t=126875
List of other mods you can use. The pocket watch mod is neat. Many to choose from. |
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