SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-18-08, 07:41 PM   #1
joegrundman
Ocean Warrior
 
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
Default

It doesn't make any difference whether you install mid-patrol or not.

Did you use the DIY kit or the stock/GWX ready install version?

The dials are hidden from view under normal circumstances so as not to get in the way.

To get the AOB finder, you hhave to click on AOB/Lagewinkel on the Notepad in the periscope view.

To get the attack disk, you must FIRST select the Navigator office and THEN it slides out from the bottom of the screen - you can just see it when you hit the navigator officer at the bottom, then move your cursor tot he bottom and it will pop up.

To get the sliderule, do the same but with the Weapon Officer.

These officers must therefore be at their posts to find these tools

Hope this helps

Joe
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
joegrundman is offline   Reply With Quote
Old 01-18-08, 10:26 PM   #2
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

Thanks for assistance.

I'll retry installing ASAP. I used the no-DIY version, as I don't get any warnings about the mod from JSGME when installing.

It IS possible, that I just didn;t know, how to find the tools. But I didn't find that info in the "U-jagd tools mod 1.3" doc. - if it is somewhere there, it's a bit hard to find. a special subsection "How to find the tools" would be helpful.

By the way: the doc. states, that the rar contains:
- Hitman's manual on conducting a sliderul attack,
- your description how to use the slide rules to do a passive sonar approach,
but I don't have them. I got the Hitman manual from other source, but would be happy to read your no-visual approach one.

Thanks for the mod.
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-18-08, 11:05 PM   #3
joegrundman
Ocean Warrior
 
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
Default

Damn it i forgot to include it. I'll get ot that, but you can d/l it as a separate pdf from my filefront. it's called "using the SACF to make a passive sonar approach" It's quite technical, and makes extensive use of the attack disk and sliderule to get you into a good firing position on a target you have never seen.

You still need to have a visual before firing though.

PS. just had a look. Hitman's article should be there. It's called NoTDC tutorial for S-boats. It's written with the American SACF and the SH4 S-boats in mind, but basically it is identical to using the U-jagd sliderule and attack disk for a ww1 style attack

PPS Generally I'll take another look at the manual and implement the changes you recommend

thanks

joe
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
joegrundman is offline   Reply With Quote
Old 01-19-08, 11:05 PM   #4
joegrundman
Ocean Warrior
 
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
Default

OK there will be a patch for this mod. Apart from the missing guides, since I've finished this update and played a patrol of GWX, I've come to the conclusion that even more graduations on the AOB finder would be useful.

You can see what I mean by this sample of the inner ring of Zikuwi:

__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
joegrundman is offline   Reply With Quote
Old 01-19-08, 11:26 PM   #5
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

What I especially like in your mod are the original German names of the tools. That really adds to immersion, keep that that way!
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-19-08, 11:35 PM   #6
joegrundman
Ocean Warrior
 
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
Default

Quote:
Originally Posted by Abd_von_Mumit
What I especially like in your mod are the original German names of the tools. That really adds to immersion, keep that that way!
Okeydokey
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
joegrundman is offline   Reply With Quote
Old 01-20-08, 08:57 PM   #7
joegrundman
Ocean Warrior
 
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
Default

OK I released a patch that will convert your 1.3 to 1.3.1

The patch is some minor graphical adjustments to increase the number of graduations on the scales of the AOB finder, and it also includes a slightly modified manual, klh's version2 of the attack disk handbook and my own guide to using passive sonar and the attack disk and sliderule to make an effective approach in bad weather.

It's at the filefront

NOTE: If you already have 1.3, the patch is all you need. Watch for whether you need the GWX version or not.

If you don't have 1.3, then you may download 1.3.1 and then you do not need the patch.

joe
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
joegrundman is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:10 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.