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View Poll Results: How should the command room crew be configured
3 additional Jr Officers to man the Nav station, one for each watch 12 40.00%
2 additional Jr Officers for the 1st and 2nd watch nav station, with a Petty Officer manning the 3rd 4 13.33%
1 additional Jr Officer for the 1st watch nav station, with a Petty Officer manning the 2nd and 3rd 9 30.00%
Other 5 16.67%
Voters: 30. You may not vote on this poll

 
 
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Old 01-18-08, 03:16 AM   #3
EAF274 Johan
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Join Date: Mar 2005
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Quote:
Originally Posted by Ducimus
Does the navigator add any more voice output other then, "returning to course sir?"
I've also heard him say "Plotting search pattern", but I don't think he says much more.

Quote:
Originally Posted by Ducimus
The lack of crew cheering on a torpedo hit.
In SH3 this was governed by the file PUMP.dat, which is also present in SH4. I tried editing it in the same way as the SH3 file to add the cheer, but it still doesn't show up in SH4. The animation (planesmen throwing their fist in the air) is there, however, so it should be possible to combine it with a sound somehow.

Personally I would like to have as many crewmen visible as possible, so that in effect, GQ only adds the 3D models of the gun and AAA crews. Just one concern: does the repair crew still show up OK if you do this?

Maybe he's hiding somewhere behind a crate, but I can't remember seeing a NAV officer in S-class subs.

So after giving it a thought, my vote goes to "1 Jr Officer (1st watch nav) + Petty Officer (2nd and 3rd watch)". This provides some variation, which I think gives the best visual effect.
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