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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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#2 |
Lucky Jack
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When I was patched to 1.3 there were no problems at all, now on the 1.4 patch it's CTD.
![]() But I'm using the JSGME and if that tells me there is a conflict that's that and I don't load it. You could say JSGME is my warning, since paying attention I am OK now.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#3 | |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#4 |
Canadian Wolf
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If you are a JSGME Addict
![]() But remember, it is a great game, it is meant to be played, so make sure you take the time to do just that. Nice thread. RDP |
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#5 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Yes, when I first started out last year, I went "Mod Crazy"! It happens! Right now things are cool, 1.4, TM plus ROW and its patrol city. Plus its less frustrating dealing with Japanese AC and DD's than trying to pin down that mod conflict.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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