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Old 01-16-08, 01:36 PM   #1
STEED
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Quote:
Originally Posted by melnibonian
Is it OK with GWX 2.0?
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Old 01-16-08, 03:04 PM   #2
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Quote:
Originally Posted by STEED
Is it OK with GWX 2.0?
To tell you the truth I have no idea. I've never used this mod. I have the feeling though that it's changing Cfgs and dat files and therefore there is a potential for breaking stuff in GWX. I think the best person to ask is the mod's developer.
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Old 01-16-08, 03:30 PM   #3
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If players really want life boats the modders should check to see how they work in SH4. Being the game files are so close in comparison getting the life boats to appear just might work. :hmm:
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Old 01-16-08, 03:38 PM   #4
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Quote:
Originally Posted by AVGWarhawk
If players really want life boats the modders should check to see how they work in SH4. Being the game files are so close in comparison getting the life boats to appear just might work. :hmm:
Not quite, although the data file structure is very similar, there are tons of controllers in the exe files of sh4 that aren't in sh3, for example the air tprpedo controller, or the unified render controller.

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Old 01-16-08, 03:41 PM   #5
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You would certainly know more than I.....hands down! Just a thought.
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Old 01-16-08, 10:09 PM   #6
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so how do these lifeboats work? when you torp a boat do you see the crew scamper across the boat jumping into the water onto the lifeboats?
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Old 01-17-08, 07:12 AM   #7
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In SH4, when you torpedo a ship lifeboats and liferafts with crew aboard simply appear around the point where the vessel goes down. You don't see any "action" on board the ship such as manning, or lowering the the boats. They simply appear.

Before the patch(es) they all used to appear as targets on the Nav Map, but no longer ( thank goodness ) and, for the more sadistically inclined amongst us, they can be destroyed by gunfire.
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