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Old 01-15-08, 01:57 PM   #9
rik007
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Join Date: Jan 2002
Location: Holland
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Quote:
Originally Posted by schnorchel
Hi folks,


I have not play the SH3 for a long time until the GWX2.0 released. After install of the GWX I load the torpedo training mission. What makes me frustrated is to sink a medium cargo needs 5 torpedos. All of them roughly hit the middle section of the ship and explode beneath the keel. I wonder how could it be? Does anyone know some MOD can change the cargo ships vulnerability? Thanks!
Except for all these tips I can add that I read in Bernard Edwards book "Donitz and the Wolf Pack" that it once took seven torps to sink a ship. Of course an exception but ships carrying wood do have an advantage...
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